Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Elvish, Undercommon
Environments
Traits
Fey Ancestry
The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep.
Innate Spellcasting
The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire
Spider Climb
The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Sunlight Sensitivity
While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Walker
The drider ignores movement restrictions caused by webbing.
Actions
Bite
+6 to hit, reach 5 ft (1.5 m).
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage plus 9 (2d8) poison damage.
Longbow
+6 to hit, range 150/600 ft (45.7/182.9 m). Hit: 1d8 thunder damage.
Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) poison damage.
Longsword
+6 to hit, reach 5 ft (1.5 m). Hit: 1d10 thunder damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Multiattack
The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.
About Drider
Drider is a large monstrosity with a Challenge Rating of 6. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 19 and possesses 123 hit points (derived from 13d10+52).
Drider has communication capabilities including Elvish, Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Drider
1 tips available
GM Tips: Using Drider
When using Drider in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
Player Guide: Facing Drider
1 strategies available
Player Guide: Facing Drider
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Drider?
- Drider has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Drider?
- Drider is a Large Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Drider speak?
- Drider can communicate in Elvish, Undercommon.
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