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Storm Giant

Huge · Giant · CR 13 · Chaotic Good

Source. 5e 2024 Rules
Armor Class
16 (natural armor)
Hit Points and Hit Dice
230 (20d12 + 100)
Challenge Rating CR
13

Ability Scores

Core attributes and their modifiers.

STR
29
+9
DEX
14
+2
CON
20
+5
INT
16
+3
WIS
20
+5
CHA
18
+4

Overview

Category Monsters
Size Huge
Type Giant
Alignment Chaotic Good
XP 10000
Initiative Bonus +7

Movement

Walk 50 ft (15.2 m)
Fly 25 ft (7.6 m)
Swim 50 ft (15.2 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)
Hover Yes

Senses

Darkvision 120 ft (36.6 m)
Truesight 30 ft (9.1 m)
Passive Perception 20

Saving Throws

Strength +14 Dexterity +2 Constitution +10 Intelligence +3 Wisdom +10 Charisma +9

Skills

Arcana +8 Athletics +14 History +8 Perception +10

Languages

Common, Giant

Resistances & Immunities

Damage Immunities
lightning, thunder
Damage Resistances
cold

Traits

Amphibious

The giant can breathe air and water.

Actions

Lightning Storm

Recharge 5–6 Cost 1

Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect]|XPHB|Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.

Multiattack

Cost 1

The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.

Spellcasting

The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):

  • At Will: Detect Magic, Light
  • 1/Day Each: Control Weather

Storm Sword

Cost 1

+14 to hit, reach 10 ft (3 m). Hit: 4d6+9 slashing damage.

Melee Attack Roll: +14, reach 10 ft. 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.

Thunderbolt

Cost 1

+14 to hit, range 500 ft (152.4 m). Hit: 2d12+9 lightning damage.

Ranged Attack Roll: +14, range 500 ft. 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.

About Storm Giant

Storm Giant is a huge giant with a Challenge Rating of 13. It has a chaotic good alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 230 hit points (derived from 20d12 + 100).

Storm Giant has communication capabilities including Common, Giant. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Storm Giant

3 tips available

When using Storm Giant in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Aquatic Combat: This creature can swim at 50 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Lightning Damage Awareness: Lightning attacks often have long range and high speed. Advise players to use cover and avoid metal armor/weapons. Water surfaces amplify lightning damage - avoid fighting near water.

Player Guide: Facing Storm Giant

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Aquatic Combat Defense: This creature can swim at 50 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Lightning Damage Protection: This creature deals lightning damage! Avoid metal armor and weapons. Use cover and avoid water surfaces. 'Iron Skin' or 'Protection from Energy' can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 13.

Solo Encounter:

A single character of level 17 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 18,200 XP
  • Hard: 27,300 XP
  • Deadly: 36,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Storm Giant?
Storm Giant has a Challenge Rating of 13, making it appropriate for parties of level 13.0.
What type of creature is Storm Giant?
Storm Giant is a Huge Giant, which affects how certain spells and abilities interact with it.
What languages does Storm Giant speak?
Storm Giant can communicate in Common, Giant.

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