Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
understands all but can't speak
Resistances & Immunities
Traits
Immutable Form
The mytholabe is immune to any spell or effect that would alter its form.
Innate Spellcasting (1/Day)
The mytholabe can innately cast plane shift on itself only, requiring no material components. Its innate spellcasting ability is Wisdom.
Magic Resistance
The mytholabe has advantage on saving throws against spells and other magical effects.
Magic Weapons
The mytholabe's weapon attacks are magical.
Melodious Recharge
Whenever the mytholabe is hit by a magical weapon attack, it recharges its Purifying Resonance ability.
Sentient Transformation
If the mytholabe is inhabited by a sentient weapon, its mental statistics and alignment change to match that of the weapon's.
Spanner in the Works
When the mytholabe suffers a critical hit from a nonmagical weapon, the attacker quadruples the dice rolled instead of doubling them.
Unbearable Scraping
When the mytholabe is hit with a nonmagical melee weapon attack, each creature within 15 feet of it must succeed on a DC 16 Constitution saving throw or be deafened for 1 minute.
Actions
Heroic Jab
+9 to hit, reach 5 ft (1.5 m). Hit: 1d8+5 plus 2d6 radiant damage.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) radiant damage.
Multiattack
The mytholabe makes three heroic jab attacks. When its Purifying Resonance is available, it can use the resonance in place of one heroic jab attack.
Purifying Resonance
The mytholabe thrums with a harmonic resonance that brings order to those within 30 feet. Each creature in that area must succeed on a DC 16 Constitution saving throw or have all conditions and magical effects on it ended immediately and any concentration it's maintaining broken.
About Mytholabe
Mytholabe is a large construct with a Challenge Rating of 9. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 152 hit points (derived from 16d10+64).
Mytholabe has communication capabilities including understands all but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Mytholabe
1 tips available
GM Tips: Using Mytholabe
When using Mytholabe in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Mytholabe
1 strategies available
Player Guide: Facing Mytholabe
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 9.
Solo Encounter:
A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 9,000 XP
- Hard: 13,500 XP
- Deadly: 18,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Mytholabe?
- Mytholabe has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
- What type of creature is Mytholabe?
- Mytholabe is a Large Construct, which affects how certain spells and abilities interact with it.
- What languages does Mytholabe speak?
- Mytholabe can communicate in understands all but can't speak.
Related D&D 5e Content
Related D&D 5e Content
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