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Mytholabe

Large · Construct · CR 9 · Unaligned

Source. Creature Codex
Armor Class
18 (natural armor)
Hit Points and Hit Dice
152 (16d10+64)
Challenge Rating CR
9

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
13
+1
CON
18
+4
INT
6
-2
WIS
16
+3
CHA
1
-5

Overview

Category Monsters
Size Large
Type Construct
Alignment Unaligned
XP 5000
Initiative Bonus +1

Movement

Fly 30 ft (9.1 m)
Hover Yes

Senses

Passive Perception 13

Languages

understands all but can't speak

Resistances & Immunities

Damage Immunities
poison, psychic; bludgeoning, piercing, and slashing from magical attacks
Damage Resistances
acid, cold, fire, radiant, thunder
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone

Traits

Immutable Form

The mytholabe is immune to any spell or effect that would alter its form.

Innate Spellcasting (1/Day)

The mytholabe can innately cast plane shift on itself only, requiring no material components. Its innate spellcasting ability is Wisdom.

Magic Resistance

The mytholabe has advantage on saving throws against spells and other magical effects.

Magic Weapons

The mytholabe's weapon attacks are magical.

Melodious Recharge

Whenever the mytholabe is hit by a magical weapon attack, it recharges its Purifying Resonance ability.

Sentient Transformation

If the mytholabe is inhabited by a sentient weapon, its mental statistics and alignment change to match that of the weapon's.

Spanner in the Works

When the mytholabe suffers a critical hit from a nonmagical weapon, the attacker quadruples the dice rolled instead of doubling them.

Unbearable Scraping

When the mytholabe is hit with a nonmagical melee weapon attack, each creature within 15 feet of it must succeed on a DC 16 Constitution saving throw or be deafened for 1 minute.

Actions

Heroic Jab

+9 to hit, reach 5 ft (1.5 m). Hit: 1d8+5 plus 2d6 radiant damage.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) radiant damage.

Multiattack

The mytholabe makes three heroic jab attacks. When its Purifying Resonance is available, it can use the resonance in place of one heroic jab attack.

Purifying Resonance

Recharge 5–6

The mytholabe thrums with a harmonic resonance that brings order to those within 30 feet. Each creature in that area must succeed on a DC 16 Constitution saving throw or have all conditions and magical effects on it ended immediately and any concentration it's maintaining broken.

About Mytholabe

Mytholabe is a large construct with a Challenge Rating of 9. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 18 and possesses 152 hit points (derived from 16d10+64).

Mytholabe has communication capabilities including understands all but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Mytholabe

1 tips available

When using Mytholabe in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Mytholabe

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 9.

Solo Encounter:

A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 9,000 XP
  • Hard: 13,500 XP
  • Deadly: 18,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Mytholabe?
Mytholabe has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
What type of creature is Mytholabe?
Mytholabe is a Large Construct, which affects how certain spells and abilities interact with it.
What languages does Mytholabe speak?
Mytholabe can communicate in understands all but can't speak.

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