Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
understands the languages of its creator but can't speak
Resistances & Immunities
Traits
Arcane Pool
The lotus golem absorbs energy from nearby spellcasting. Most lotus golems hold 1 charge point at any given time but can hold up to 4. As a bonus action while casting a spell within 5 feet of the lotus golem, the golem's controller can expend the golem's charge points to cast the spell without expending a spell slot. To do so, the controller must expend a number of charge points equal to the level of the spell.
Immutable Form
The golem is immune to any spell or effect that would alter its form.
Magic Resistance
The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons
The golem's weapon attacks are magical.
Water Walker
The golem can move across the surface of water as if it were harmless, solid ground. This trait works like the water walk spell.
Actions
Arcane Water
+8 to hit, reach 10 ft (3 m). Hit: 2d12+2 plus 2d6 force damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d12 + 2) bludgeoning damage plus 7 (2d6) force damage.
Multiattack
The lotus golem makes two arcane water attacks.
Reactions
Arcane Absorption
When a spell is cast within 30 feet of it, the golem absorbs some of the spell's potency. If it is a spell that forces a saving throw, the DC to succeed drops by 2. If it is a spell with an attack roll, the attack roll has disadvantage. The golem regains 20 hp and gains 1 charge point in its Arcane Pool.
About Lotus Golem
Lotus Golem is a large construct with a Challenge Rating of 9. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 82 hit points (derived from 11d10+22).
Lotus Golem has communication capabilities including understands the languages of its creator but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Lotus Golem
2 tips available
GM Tips: Using Lotus Golem
When using Lotus Golem in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Lotus Golem
2 strategies available
Player Guide: Facing Lotus Golem
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 9.
Solo Encounter:
A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 9,000 XP
- Hard: 13,500 XP
- Deadly: 18,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Lotus Golem?
- Lotus Golem has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
- What type of creature is Lotus Golem?
- Lotus Golem is a Large Construct, which affects how certain spells and abilities interact with it.
- What languages does Lotus Golem speak?
- Lotus Golem can communicate in understands the languages of its creator but can't speak.
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Related D&D 5e Content
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