Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Draconic
Traits
Cunning Action
On each of its turns, the king kobold can use a bonus action to take the Dash, Disengage, or Hide action.
Evasion
If the king kobold is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the king instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Pack Tactics
The king has advantage on attack rolls against a creature if at least one of the king's allies is within 5 feet of the creature and the ally isn't incapacitated.
Sneak Attack (1/Turn)
The king kobold deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the king that isn't incapacitated and the king doesn't have disadvantage on the attack roll.
Spellcasting
The king kobold is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:
- Cantrips (at will): fire bolt, mage hand, minor illusion, poison spray
- 1st Level (4 slots): alarm, grease, mage armor
- 2nd Level (3 slots): alter self, hold person, invisibility
Sunlight Sensitivity
While in sunlight, the king has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
Actions
Hand Crossbow
+8 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d6+5 piercing damage.
Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Multiattack
The king kobold makes two shortsword attacks.
Shortsword
+8 to hit, reach 5 ft (1.5 m). Hit: 1d6+5 piercing damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Reactions
Uncanny Dodge
The king kobold halves the damage from one attack that hits it. To do so, it must see the attacker.
About King Kobold
King Kobold is a small humanoid with a Challenge Rating of 6. It has a lawful neutral alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 112 hit points (derived from 25d6+25).
King Kobold has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.
GM Tips: Using King Kobold
1 tips available
GM Tips: Using King Kobold
When using King Kobold in your D&D 5e campaign, consider these tactical approaches:
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Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.
Player Guide: Facing King Kobold
1 strategies available
Player Guide: Facing King Kobold
When your party encounters this creature, keep these strategies in mind:
-
Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of King Kobold?
- King Kobold has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is King Kobold?
- King Kobold is a Small Humanoid, which affects how certain spells and abilities interact with it.
- What languages does King Kobold speak?
- King Kobold can communicate in Common, Draconic.
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