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Hierophant Lich

Medium · Undead · CR 9 · Any Evil Alignment

Source. Creature Codex
Armor Class
14 (natural armor)
Hit Points and Hit Dice
91 (14d8+28)
Challenge Rating CR
9

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
13
+1
CON
15
+2
INT
12
+1
WIS
20
+5
CHA
17
+3

Overview

Category Monsters
Size Medium
Type Undead
Alignment Any Evil Alignment
XP 5000
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Truesight 60 ft (18.3 m)
Passive Perception 19

Saving Throws

Constitution +6 Intelligence +5 Wisdom +9

Skills

Insight +9 Perception +9 Religion +5

Languages

Common, Abyssal, Infernal, Void Speech

Resistances & Immunities

Damage Immunities
poison; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Resistances
cold, lightning, necrotic
Condition Immunities
charmed, exhaustion, frightened, paralyzed, poisoned

Traits

Legendary Resistance (3/Day)

If the lich fails a saving throw, it can choose to succeed instead.

Levitate

As a bonus action, a hierophant lich can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the lich doesn't need to concentrate to continue levitating each round.

Rejuvenation

If it has a sacred vessel, a destroyed hierophant lich gains a new body in 1d10 days, regaining all its hp and becoming active again. The new body appears within 5 feet of the vessel.

Spellcasting

The lich is an 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The lich has the following cleric spells prepared:

  • Cantrips (at will): guidance, mending, sacred flame, thaumaturgy
  • 1st Level (4 slots): command, detect magic, protection from evil and good, sanctuary
  • 2nd Level (3 slots): blindness/deafness, hold person, silence
  • 3rd Level (3 slots): animate dead, dispel magic, spirit guardians
  • 4th Level (3 slots): banishment, freedom of movement, guardian of faith
  • 5th Level (1 slot): flame strike

Turn Resistance

The hierophant lich has advantage on saving throws against any effect that turns undead.

Actions

Damnation (Costs 2 Actions)

The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.

Unholy Smite (Costs 2 Actions)

The heirophant lich uses its Unholy Smite.

Legendary Actions

Cantrip

Cost 1

The hierophant lich casts a cantrip.

Damnation

Cost 2

The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.

Unholy Smite

Cost 2

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+1 plus 2d8 necrotic damage.

The heirophant lich uses its Unholy Smite.

About Hierophant Lich

Hierophant Lich is a medium undead with a Challenge Rating of 9. It has a any evil alignment alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 91 hit points (derived from 14d8+28).

Hierophant Lich has communication capabilities including Common, Abyssal, Infernal, Void Speech. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Hierophant Lich

2 tips available

When using Hierophant Lich in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Hierophant Lich

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 9.

Solo Encounter:

A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 9,000 XP
  • Hard: 13,500 XP
  • Deadly: 18,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Hierophant Lich?
Hierophant Lich has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
What type of creature is Hierophant Lich?
Hierophant Lich is a Medium Undead, which affects how certain spells and abilities interact with it.
What languages does Hierophant Lich speak?
Hierophant Lich can communicate in Common, Abyssal, Infernal, Void Speech.

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