Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
understands Common but can't speak it
Traits
Charge
If the ghost boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 14 (4d6) slashing damage If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Incorporeal Jaunt
When the ghost boar moves, it becomes temporarily incorporeal. It can move through creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage and is pushed to the closest unoccupied space if it ends its turn inside an object.
Relentless (Recharges after a Short or Long Rest)
If the elder ghost boar takes 20 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead.
Spirit Conduit
When a creature dies within 30 feet of the ghost boar, its spirit can possess the boar, incapacitating the boar for up to 1 minute. During this time, the spirit is affected by the speak with dead spell, speaking through the ghost boar's mouth.
Actions
Multiattack
The elder ghost boar makes two tusk attacks.
Tusk
+9 to hit, reach 5 ft (1.5 m). Hit: 3d6+6 slashing damage.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.
Reactions
Ghostly Slip
When it is targeted by an attack or spell or is grappled or restrained, the ghost boar becomes momentarily incorporeal. It gains resistance to any damage that isn't force and ends any grappled or restrained conditions on itself.
About Elder Ghost Boar
Elder Ghost Boar is a huge monstrosity with a Challenge Rating of 6. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 104 hit points (derived from 11d12+33).
Elder Ghost Boar has communication capabilities including understands Common but can't speak it. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Elder Ghost Boar
1 tips available
GM Tips: Using Elder Ghost Boar
When using Elder Ghost Boar in your D&D 5e campaign, consider these tactical approaches:
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Incorporeal Movement: This creature can pass through objects and walls! Use 'Magic Circle', 'Forcecage', or other magical barriers. Physical obstacles are ineffective.
Player Guide: Facing Elder Ghost Boar
1 strategies available
Player Guide: Facing Elder Ghost Boar
When your party encounters this creature, keep these strategies in mind:
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Hit Incorporeal Creature: This creature can pass through objects! Use magical weapons or spells. Physical attacks may not work. 'Magic Missile' or 'Spiritual Weapon' are effective.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Elder Ghost Boar?
- Elder Ghost Boar has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Elder Ghost Boar?
- Elder Ghost Boar is a Huge Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Elder Ghost Boar speak?
- Elder Ghost Boar can communicate in understands Common but can't speak it.
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