Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Elvish,Undercommon
Resistances & Immunities
Traits
Fey Ancestry
The drider is resistant to the charmed condition, and magic can't put the drider to sleep.
Monstrosity Resilience
The drider is resistant to exhaustion and to the frightened condition.
Spider Climb
The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Sunlight Sensitivity
While in sunlight, the drider has disadvantage on attack rolls, and its Perception is 10 when perceiving by sight.
Web Sense
While in contact with a web, the drider knows the exact location of any other creature in contact with the same web.
Web Walker
The drider ignores movement restrictions caused by webbing.
Actions
Longsword
+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 slashing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.
Multiattack
The drider makes one Longsword attack and two Skewer attacks, or it makes three Web Shot attacks.
Skewer
+6 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 plus 3d8 poison damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d6+3) piercing damage plus 13 (3d8) poison damage.
Web Shot
+6 to hit, range 30/60 ft (9.1/18.3 m). Hit: 2d10+3 bludgeoning damage.
Ranged Weapon Attack: +6 to hit, range 30/60 ft., one target. Hit: 14 (2d10+3) bludgeoning damage, and the target must succeed on a DC 15 STR save or be restrained by webbing. A creature, including the restrained target, can take its action to break the webbing and free the restrained target by succeeding on a DC 15 STR check.
About Drider
Drider is a large monstrosity with a Challenge Rating of 6. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 112 hit points (derived from None).
Drider has communication capabilities including Elvish,Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Drider
1 tips available
GM Tips: Using Drider
When using Drider in your D&D 5e campaign, consider these tactical approaches:
-
Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
Player Guide: Facing Drider
1 strategies available
Player Guide: Facing Drider
When your party encounters this creature, keep these strategies in mind:
-
Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Drider?
- Drider has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Drider?
- Drider is a Large Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Drider speak?
- Drider can communicate in Elvish,Undercommon.
Related D&D 5e Content
Related D&D 5e Content
Explore more about monstrosity creatures and D&D 5e mechanics:
Related Creatures
Bulette
Monstrosity · CR 6
Barbed Devil
Fiend · CR 5
Cambion
Fiend · CR 5
Blackguard
Humanoid · CR 5
Cave Troll
Giant · CR 6
Champion Warrior
Humanoid · CR 5