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Winter Hag

Medium · Fey · CR 7 · Chaotic Evil

Armor Class
17
Hit Points and Hit Dice
120 (16d8+48)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
16
+3
CON
16
+3
INT
16
+3
WIS
16
+3
CHA
18
+4

Overview

Category Monsters
Size Medium
Type Fey
Alignment Chaotic Evil
XP 2900
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 16

Saving Throws

Constitution +6 Wisdom +6

Skills

Arcana +6 Deception +7 Insight +6 Perception +6 Stealth +6

Languages

Common, Draconic, Sylvan

Resistances & Immunities

Damage Resistances
cold

Traits

Curse

A creature that accepts a gift from the hag is magically cursed for 30 days. While it is cursed, the target automatically fails saving throws against the hags Charm Person, Geas, and Scrying spells, and the hag can cast Control Weather centered on the creature.

Icy Travel

The hag is not hindered by cold weather, icy surfaces, snow, wind, or storms. Additionally, the hag and her allies leave no trace when walking on snow or ice.

Innate Spellcasting

The hags innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:

  • At Will: Charm Person, dancing lights, Invisibility, Minor Illusion, Passwall (ice only)
  • 1/Day: Control Weather (extreme cold), Geas, Scrying

Actions

Claws

+7 to hit, reach 5 ft (1.5 m). Hit: 2d10+4 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage.

Ice Bolt

+7 to hit, range 60 ft (18.3 m). Hit: 2d10+4 cold damage.

Ranged Spell Attack: +7 to hit, range 60 ft., one creature. Hit: 15 (2d10 + 4) cold damage and the target makes a DC 15 Constitution saving throw. A creature under the hags curse automatically fails this saving throw. On a failure the creature is restrained as it begins to turn to ice. At the end of the creatures next turn the creature repeats the saving throw. On a success the effect ends. On a failure the creature is petrified into ice. This petrification can be removed with greater restoration or similar magic.

Invisibility

(2nd-Level; V, S, Concentration) The hag is invisible for 1 hour. The spell ends if the hag attacks or casts a spell.

Multiattack

The hag attacks with its claws and uses Ice Bolt.

Shapeshift

The hag magically polymorphs into a Small or Medium humanoid or back into its true form. Its statistics are the same in each form. Equipment it is carrying isnt transformed. It retains a streak of white hair in any form. It returns to its true form if it dies.

Reactions

Ice Shield

The hag adds 3 to its AC against one melee attack that would hit it made by a creature it can see. If the attack misses, the attacker takes 14 (4d6) cold damage.

About Winter Hag

Winter Hag is a medium fey with a Challenge Rating of 7. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 120 hit points (derived from 16d8+48).

Winter Hag has communication capabilities including Common, Draconic, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Winter Hag

1 tips available

When using Winter Hag in your D&D 5e campaign, consider these tactical approaches:

  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.

Player Guide: Facing Winter Hag

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Winter Hag?
Winter Hag has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Winter Hag?
Winter Hag is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Winter Hag speak?
Winter Hag can communicate in Common, Draconic, Sylvan.

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