Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Common
Resistances & Immunities
Environments
Traits
Green Strider
The vine lord ignores movement restrictions and damage caused by natural undergrowth.
Magic Resistance
The vine lord has advantage on saving throws against spells and other magical effects.
Regeneration
The vine lord regains 10 hit points at the start of its turn if it has at least 1 hit point and is within its home forest or jungle.
Root Mind
Within its home forest or jungle, the vine lord's blindsight extends to 60 ft., it succeeds on all Wisdom (Perception) checks, and it can't be surprised.
Actions
Awaken the Green
The vine lord magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the vine lord. The tree remains animate for 1 day or until it dies; until the vine lord dies or is more than 120 feet from the tree; or until the vine lord takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.
Claw
+8 to hit, reach 5 ft (1.5 m). Hit: 1d6 slashing damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
Multiattack
The vine lord makes two claw attacks and four tendril attacks. A single creature can't be the target of more than one tendril attack per turn.
Spore Sacs (1/week)
The vine lord can release seeds from specialized sacs on its tendrils. These seeds sprout into 1d4 green spore pods that reach maturity in 3 days. The pods contain noxious spores that are released when the pod is stepped on, picked, or otherwise tampered with. A humanoid or beast that inhales these spores must succeed on a DC 14 Constitution saving throw against disease or tendrils start growing inside the creature's body. If the disease is not cured within 3 months, the tendrils take over the creature's nervous system and the victim becomes a tendril puppet.
Tendril
+8 to hit, reach 10 ft (3 m). Hit: 1d4 poison damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 7 (1d4 + 5) slashing damage plus 3 (1d6) poison damage.
About Vine Lord
Vine Lord is a medium plant with a Challenge Rating of 7. It has a lawful neutral alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 105 hit points (derived from 14d8+42).
Vine Lord has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Vine Lord
1 tips available
GM Tips: Using Vine Lord
When using Vine Lord in your D&D 5e campaign, consider these tactical approaches:
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Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.
Player Guide: Facing Vine Lord
1 strategies available
Player Guide: Facing Vine Lord
When your party encounters this creature, keep these strategies in mind:
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Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 7.
Solo Encounter:
A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 5,600 XP
- Hard: 8,400 XP
- Deadly: 11,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Vine Lord?
- Vine Lord has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
- What type of creature is Vine Lord?
- Vine Lord is a Medium Plant, which affects how certain spells and abilities interact with it.
- What languages does Vine Lord speak?
- Vine Lord can communicate in Common.
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Related D&D 5e Content
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