Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Elvish, Umbral
Resistances & Immunities
Environments
Traits
Blatant Dismissal
While in a fey court or castle, a monolith champion that scores a successful hit with its greatsword can try to force the substitution of the target with a shadow double. The target must succeed at a DC 14 Charisma saving throw or become invisible, silent, and paralyzed, while an illusory version of itself remains visible and audible-and under the monolith champion's control, shouting for a retreat or the like. Outside fey locales, this ability does not function.
Fey Flame
The ritual powering a monolith champion grants it an inner flame that it can use to enhance its weapon or its fists with additional fire or cold damage, depending on the construct's needs.
Actions
Greatsword
+7 to hit, reach 5 ft (1.5 m). Hit: 3d6 fire damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage plus 11 (2d10) cold or fire damage.
Multiattack
The champion makes two greatsword attacks or two slam attacks.
Slam
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6 fire damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 11 (2d10) cold or fire damage.
About Monolith Champion
Monolith Champion is a large construct with a Challenge Rating of 8. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 102 hit points (derived from 12d10+36).
Monolith Champion has communication capabilities including Elvish, Umbral. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Monolith Champion
2 tips available
GM Tips: Using Monolith Champion
When using Monolith Champion in your D&D 5e campaign, consider these tactical approaches:
-
Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.
-
Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.
Player Guide: Facing Monolith Champion
2 strategies available
Player Guide: Facing Monolith Champion
When your party encounters this creature, keep these strategies in mind:
-
Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.
-
Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 8.
Solo Encounter:
A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 7,200 XP
- Hard: 10,800 XP
- Deadly: 14,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Monolith Champion?
- Monolith Champion has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
- What type of creature is Monolith Champion?
- Monolith Champion is a Large Construct, which affects how certain spells and abilities interact with it.
- What languages does Monolith Champion speak?
- Monolith Champion can communicate in Elvish, Umbral.
Related D&D 5e Content
Related D&D 5e Content
Explore more about construct creatures and D&D 5e mechanics:
Related Creatures
Bone Devil
Fiend · CR 9
Clay Guardian
Construct · CR 9
Bunyip
Beast · CR 8
Diplodocus
Beast · CR 7
Assassin
Humanoid · CR 7
Chain Devil
Fiend · CR 9