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Monolith Champion

Large · Construct · CR 8 · Unaligned

Source. Tome of Beasts
Armor Class
17 (natural armor)
Hit Points and Hit Dice
102 (12d10+36)
Challenge Rating CR
8

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
12
+1
CON
16
+3
INT
10
+0
WIS
10
+0
CHA
10
+0

Overview

Category Monsters
Size Large
Type Construct
Alignment Unaligned
XP 3900
Initiative Bonus +1

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Languages

Elvish, Umbral

Resistances & Immunities

Damage Immunities
poison, bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
Condition Immunities
charmed, exhaustion, frightened, paralyzed, poisoned

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Blatant Dismissal

While in a fey court or castle, a monolith champion that scores a successful hit with its greatsword can try to force the substitution of the target with a shadow double. The target must succeed at a DC 14 Charisma saving throw or become invisible, silent, and paralyzed, while an illusory version of itself remains visible and audible-and under the monolith champion's control, shouting for a retreat or the like. Outside fey locales, this ability does not function.

Fey Flame

The ritual powering a monolith champion grants it an inner flame that it can use to enhance its weapon or its fists with additional fire or cold damage, depending on the construct's needs.

Actions

Greatsword

+7 to hit, reach 5 ft (1.5 m). Hit: 3d6 fire damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage plus 11 (2d10) cold or fire damage.

Multiattack

The champion makes two greatsword attacks or two slam attacks.

Slam

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6 fire damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 11 (2d10) cold or fire damage.

About Monolith Champion

Monolith Champion is a large construct with a Challenge Rating of 8. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 102 hit points (derived from 12d10+36).

Monolith Champion has communication capabilities including Elvish, Umbral. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Monolith Champion

2 tips available

When using Monolith Champion in your D&D 5e campaign, consider these tactical approaches:

  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.
  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.

Player Guide: Facing Monolith Champion

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.
  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 8.

Solo Encounter:

A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 7,200 XP
  • Hard: 10,800 XP
  • Deadly: 14,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Monolith Champion?
Monolith Champion has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
What type of creature is Monolith Champion?
Monolith Champion is a Large Construct, which affects how certain spells and abilities interact with it.
What languages does Monolith Champion speak?
Monolith Champion can communicate in Elvish, Umbral.

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