Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
-
Environments
Traits
Breaker of Boats
The kongamato deals double damage to objects and structures made of wood or lighter materials.
Carry Off
A single kongamato can carry away prey up to 50 lbs, or a single rider under that weight. A grouo of them can carry up to 100 lbs.
Flyby
The kongamato doesn't provoke an opportunity attacks when it flies out of an enemy's reach.
Actions
Bite
+7 to hit, reach 10 ft (3 m). Hit: 4d6 piercing damage.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained and the kongamato can't bite another target. When the kongamato moves, any target it is grappling moves with it.
Claw
+7 to hit, reach 5 ft (1.5 m). Hit: 3d6 slashing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage.
Multiattack
The kongamato makes one bite attack and two claw attacks.
About Kongamato
Kongamato is a large beast with a Challenge Rating of 5. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 112 hit points (derived from 15d10+30).
Kongamato has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Kongamato
1 tips available
GM Tips: Using Kongamato
When using Kongamato in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Kongamato
1 strategies available
Player Guide: Facing Kongamato
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Kongamato?
- Kongamato has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Kongamato?
- Kongamato is a Large Beast, which affects how certain spells and abilities interact with it.
- What languages does Kongamato speak?
- Kongamato can communicate in -.
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