Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Ignan
Resistances & Immunities
Traits
Fire Form
A creature that touches the swarm or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the first time the swarm enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone uses an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
Illumination
The swarm sheds bright light in a 30-foot radius and dim light to an additional 30 feet.
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can't regain hit points or gain temporary hit points.
Water Susceptibility
For every 5 feet the swarm moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Actions
Swarm
+8 to hit. Hit: 6d6 fire damage.
Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the swarm's space. Hit: 21 (6d6) fire damage, or 10 (3d6) fire damage if the swarm has half or fewer hit points.
About Fire Dancer Swarm
Fire Dancer Swarm is a medium elemental with a Challenge Rating of 7. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 90 hit points (derived from 12d8+36).
Fire Dancer Swarm has communication capabilities including Ignan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Fire Dancer Swarm
2 tips available
GM Tips: Using Fire Dancer Swarm
When using Fire Dancer Swarm in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.
Player Guide: Facing Fire Dancer Swarm
2 strategies available
Player Guide: Facing Fire Dancer Swarm
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 7.
Solo Encounter:
A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 5,600 XP
- Hard: 8,400 XP
- Deadly: 11,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Fire Dancer Swarm?
- Fire Dancer Swarm has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
- What type of creature is Fire Dancer Swarm?
- Fire Dancer Swarm is a Medium Elemental, which affects how certain spells and abilities interact with it.
- What languages does Fire Dancer Swarm speak?
- Fire Dancer Swarm can communicate in Ignan.
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