Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Celestial, Infernal
Resistances & Immunities
Environments
Traits
Temporal Body
When a chronalmental is subjected to a slow spell, haste spell, or similar effect, it automatically succeeds on the saving throw and regains 13 (3d8) hit points.
Actions
Displace
The chronalmental targets one creature it can see within 30 feet of it. The target must succeed on a DC 16 Wisdom saving throw or be magically shunted outside of time. The creature disappears for 1 minute. As an action, the displaced creature can repeat the saving throw. On a success, the target returns to its previously occupied space, or the nearest unoccupied space.
Multiattack
The chronalmental makes 1d4 + 1 slam attacks.
Slam
+8 to hit, reach 5 ft (1.5 m). Hit: 2d10 bludgeoning damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.
Steal Time
The chronalmental targets one creature it can see within 30 feet of it. The targeted creature must make a DC 16 Wisdom saving throw. On a failed saving throw, the chronalmental draws some of the creature's time into itself and gains +10 to its position in initiative order. In addition, the target's speed is reduced by half, it can't take reactions, and it can take either an action or a bonus action on its turn, but not both. While it is stealing time, the chronalmental's speed increases by 30 feet, and when it takes the multiattack action, it can make an additional slam attack. The targeted creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Reactions
Step Between Seconds
When a creature the chronalmental can see moves within 5 feet of it, the chronalmental can shift itself to a place it occupied in the past, teleporting up to 60 feet to an unoccupied space, along with any equipment it is wearing or carrying.
About Chronalmental
Chronalmental is a large elemental with a Challenge Rating of 8. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 152 hit points (derived from 16d10+64).
Chronalmental has communication capabilities including Celestial, Infernal. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Chronalmental
2 tips available
GM Tips: Using Chronalmental
When using Chronalmental in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Chronalmental
2 strategies available
Player Guide: Facing Chronalmental
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 8.
Solo Encounter:
A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 7,200 XP
- Hard: 10,800 XP
- Deadly: 14,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Chronalmental?
- Chronalmental has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
- What type of creature is Chronalmental?
- Chronalmental is a Large Elemental, which affects how certain spells and abilities interact with it.
- What languages does Chronalmental speak?
- Chronalmental can communicate in Celestial, Infernal.
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Related D&D 5e Content
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