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Púca

Large · Fey · CR 7 · Neutral Evil

Armor Class
12
Hit Points and Hit Dice
142 (19d10+38)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
14
+2
CON
15
+2
INT
12
+1
WIS
10
+0
CHA
18
+4

Overview

Category Monsters
Size Large
Type Fey
Alignment Neutral Evil
XP 2900
Initiative Bonus +2

Movement

Walk 50 ft (15.2 m)
Swim 25 ft (7.6 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)

Senses

Darkvision 30 ft (9.1 m)
Passive Perception 13

Saving Throws

Strength +7 Charisma +7

Skills

Perception +0

Languages

Sylvan, Umbral

Traits

Beguiling Aura

The mere sight of the púca is a temptation for road-weary travelers. Whenever a creature that can see it starts its turn within 30' of it creature is charmed 1 min (DC 15 Wis negates). A charmed creature must take Dash action and move toward púca by safest available route on each of its turns trying to get within 5 ft. of the horse to mount it. Each time creature takes damage and at end of each of its turns it can re-save ending effect on itself on success. If creature’s save succeeds or effect ends creature immune to púca’s Beguiling Aura next 24 hrs.

Nightmarish Ride

If a creature mounts the púca creature paralyzed and restrained by chains on púca’s back until the next dawn (DC 15 Cha negates paralysis and restrained). While it has a rider captured this way púca takes Dash or Disengage actions on each of its turns to flee with rider. After it moves 100' it disappears with captured rider magically racing along a nightmarish landscape. At the next dawn it returns to the space where it disappeared or the nearest unoccupied space the rider lands in an unoccupied space within 5 ft. of púca and púca flees. At the end of the ride rider suffers one level of exhaustion.

About Púca

Púca is a large fey with a Challenge Rating of 7. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 142 hit points (derived from 19d10+38).

Púca has communication capabilities including Sylvan, Umbral. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Púca

2 tips available

When using Púca in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Púca

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Púca?
Púca has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Púca?
Púca is a Large Fey, which affects how certain spells and abilities interact with it.
What languages does Púca speak?
Púca can communicate in Sylvan, Umbral.

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