Creature Reference Back to Creatures

Berberoka

Large · Giant · CR 7 · Neutral

Armor Class
16 (natural armor)
Hit Points and Hit Dice
114 (12d10+48)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
10
+0
CON
18
+4
INT
6
-2
WIS
12
+1
CHA
10
+0

Overview

Category Monsters
Size Large
Type Giant
Alignment Neutral
XP 2900
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Swim 40 ft (12.2 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 14

Saving Throws

Wisdom +4

Skills

Perception +1

Languages

Common, Giant

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
acid
Condition Immunities
paralyzed, petrified, poisoned

Traits

Amphibious

Can breathe air and water.

Aqueous Regeneration

If it starts its turn in contact with body of water large enough to submerge at least half of its body it regains 10 hp if it has at least 1 hp.

Muck-Coated Slam (Saturated Only)

Melee Weapon Attack: +8 to hit, 10 ft., one target, 24 (3d12+5) bludgeoning damage and the target: DC 15 Dex save or its speed is reduced by 10 ft. as mud and muck coat it. A creature including target can take an action to clean off the mud and muck.

Multiattack

Three Slams or two Muck-Coated Slam attacks.

Slam

Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage.

Swamp Camouflage

Has advantage on Dex (Stealth) checks made to hide in marshland or swamp terrain.

Swamp Stalker

Leaves behind no tracks or other traces of its passage when it moves through marshland or swamp terrain.

Water Jet (Saturated Only Recharge 4–6)

Releases all absorbed water as a powerful jet in a 60' line that is 5 ft. wide. Each creature in that line: 40 (9d8) bludgeoning damage and is pushed up to 15 ft. away from it and knocked prone (DC 14 Dex half damage and isn’t pushed or knocked prone). After using Water Jet it is no longer saturated.

Bonus Actions

Saturated Expansion

While in contact with body of water it absorbs water that is a cube up to 10 ft. on a side and becomes saturated as water fills its body. While saturated increases in size along with anything it is wearing or carrying becoming Huge and has advantage on Str checks and Str saves. If it lacks room to become Huge it attains max size possible in space available. Ground exposed by the absorbed water becomes difficult terrain.

About Berberoka

Berberoka is a large giant with a Challenge Rating of 7. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 114 hit points (derived from 12d10+48).

Berberoka has communication capabilities including Common, Giant. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Berberoka

2 tips available

When using Berberoka in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.

Player Guide: Facing Berberoka

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Berberoka?
Berberoka has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Berberoka?
Berberoka is a Large Giant, which affects how certain spells and abilities interact with it.
What languages does Berberoka speak?
Berberoka can communicate in Common, Giant.

Related D&D 5e Content

Related Creatures