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Somberweave

Medium · Fey · CR 5 · Neutral Evil

Armor Class
14
Hit Points and Hit Dice
78 (12d8+24)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
19
+4
CON
14
+2
INT
10
+0
WIS
13
+1
CHA
16
+3

Overview

Category Monsters
Size Medium
Type Fey
Alignment Neutral Evil
XP 1800
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Blindsight 10 ft (3 m)
Passive Perception 14

Skills

Stealth +7

Languages

Common, Sylvan

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
charmed, poisoned

Traits

Shadow Sight

The somberweave can see 60 feet into the Shadow Realm when it is on the Material Plane, and vice versa.

Shadow Webs

The somberweave’s webs are anchored in the Material Plane and the Shadow Realm, existing in both simultaneously. Except for effects and attacks from the somberweave, a creature in contact with or restrained by a somberweave’s webs has half cover and is immune to any spell or effect that would move it to a different plane, such as the banishment and plane shift spells.

Spider Climb

The somberweave can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the somberweave knows the exact location of any other creature in contact with the same web.

Web Walker

The somberweave ignores movement restrictions caused by webbing.

Actions

Bite

+7 to hit, reach 5 ft (1.5 m). Hit: 1d8+4 poison damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.

Claws

+7 to hit, reach 5 ft (1.5 m). Hit: 2d4+4 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.

Multiattack

The somberweave makes three attacks: one with its bite and two with its claws.

Shadow Shift

The somberweave touches a creature restrained by its webbing and transports itself and the creature into the Shadow Realm or the Material Plane, the somberweave's choice. The somberweave and the target appear within 5 feet of each other in unoccupied spaces in the chosen plane. The destination location must be within 10 feet of the somberweave's anchored web. If the target is unwilling, it can make a DC 14 Charisma saving throw. On a success, the somberweave is transported but the target isn't.

Web

Recharge 5–6

+7 to hit, range 30/60 ft (9.1/18.3 m).

Ranged Weapon Attack: +7 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 10; vulnerability to radiant damage; immunity to bludgeoning, piercing, poison, and psychic damage).

About Somberweave

Somberweave is a medium fey with a Challenge Rating of 5. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 78 hit points (derived from 12d8+24).

Somberweave has communication capabilities including Common, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Somberweave

1 tips available

When using Somberweave in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Somberweave

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Somberweave?
Somberweave has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Somberweave?
Somberweave is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Somberweave speak?
Somberweave can communicate in Common, Sylvan.

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