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Glacier Behemoth

Huge · Beast · CR 12 · Unaligned

Armor Class
18 (natural armor)
Hit Points and Hit Dice
172 (15d12+75)
Challenge Rating CR
12

Ability Scores

Core attributes and their modifiers.

STR
24
+7
DEX
3
-4
CON
21
+5
INT
4
-3
WIS
14
+2
CHA
7
-2

Overview

Category Monsters
Size Huge
Type Beast
Alignment Unaligned
XP 8400
Initiative Bonus -4

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Burrow 20 ft (6.1 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Tremorsense 60 ft (18.3 m)
Passive Perception 16

Saving Throws

Constitution +9 Wisdom +6

Skills

Athletics +11 Perception +6

Resistances & Immunities

Damage Immunities
cold
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
grappled, prone, restrained

Traits

Ground Disruptor

When the glacier behemoth moves, it can choose to make the area it moves through difficult terrain. When it uses Inexorable Charge, it automatically makes the ground difficult terrain.

Unstoppable

Difficult terrain composed of ice, rocks, sand, or natural vegetation, living or dead, doesn’t cost the glacier behemoth extra movement. Its speed can’t be reduced by any effect.

Actions

Bite

+11 to hit, reach 5 ft (1.5 m). Hit: 4d12+7 piercing damage.

Melee Weapon Attack: +11 to hit, reach 5 ft., one creature. Hit: 33 (4d12 + 7) piercing damage.

Inexorable Charge

If the glacier behemoth moves at least 10 feet, it can then use this action to continue moving in a 40-foot line that is 15 feet wide. Each creature in this line must make a DC 17 Dexterity saving throw. On a failure, a creature takes 35 (10d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone. The glacier behemoth's movement along this line doesn't provoke opportunity attacks.

Multiattack

The glacier behemoth makes two bite attacks.

About Glacier Behemoth

Glacier Behemoth is a huge beast with a Challenge Rating of 12. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 18 and possesses 172 hit points (derived from 15d12+75).

GM Tips: Using Glacier Behemoth

1 tips available

When using Glacier Behemoth in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 20 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Glacier Behemoth

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 20 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 12.

Solo Encounter:

A single character of level 16 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 15,600 XP
  • Hard: 23,400 XP
  • Deadly: 31,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Glacier Behemoth?
Glacier Behemoth has a Challenge Rating of 12, making it appropriate for parties of level 12.0.
What type of creature is Glacier Behemoth?
Glacier Behemoth is a Huge Beast, which affects how certain spells and abilities interact with it.

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