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Astri

Small · Celestial · CR 8 · Chaotic Good

Armor Class
15
Hit Points and Hit Dice
112 (15d6+60)
Challenge Rating CR
8

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
21
+5
CON
18
+4
INT
15
+2
WIS
16
+3
CHA
20
+5

Overview

Category Monsters
Size Small
Type Celestial
Alignment Chaotic Good
XP 3900
Initiative Bonus +5

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Burrow 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 90 ft (27.4 m)
Passive Perception 16

Saving Throws

Wisdom +6 Charisma +8

Skills

Perception +6 Stealth +8 Survival +9

Languages

Common, telepathy 120.0 ft (36.6 m).

Resistances & Immunities

Damage Resistances
poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, exhaustion

Traits

Enforce Good Deeds

A creature that has received assistance, such as food or healing, from the astri must succeed on a DC 16 Wisdom saving throw or be affected by the geas spell for 30 days. While under the geas, the affected creature must assist nonhostile creatures suffering from injury or exhaustion by alleviating the injury or exhaustion.

Helping Hand

The astri can take the Help action as a bonus action on each of its turns.

Innate Spellcasting

The astri’s spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The astri can cast the following spells, requiring no material components:
At will: create or destroy water, detect poison and disease, produce flame, purify food and drink
3/day each: bless, create food and water, lesser restoration
1/day each: remove curse

Magic Resistance

The astri has advantage on saving throws against spells and other magical effects.

Magic Weapons

The astri’s weapon attacks are magical.

Actions

Bite

+8 to hit, reach 5 ft (1.5 m). Hit: 1d8+5 plus 2d6 radiant damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) radiant damage.

Healing Touch

3/day

The astri touches another creature. The target magically regains 14 (3d8 + 1) hit points and is freed from any disease, poison, blindness, or deafness.

Multiattack

The astri makes three bite attacks.

Reactions

Defensive Counter

When a creature within 5 feet of the astri makes an attack against a creature other than the astri, the astri can bite the attacker. To do so, the astri must be able to see the attacker.

About Astri

Astri is a small celestial with a Challenge Rating of 8. It has a chaotic good alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 112 hit points (derived from 15d6+60).

Astri has communication capabilities including Common, telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Astri

2 tips available

When using Astri in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 30 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.

Player Guide: Facing Astri

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 30 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 8.

Solo Encounter:

A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 7,200 XP
  • Hard: 10,800 XP
  • Deadly: 14,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Astri?
Astri has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
What type of creature is Astri?
Astri is a Small Celestial, which affects how certain spells and abilities interact with it.
What languages does Astri speak?
Astri can communicate in Common, telepathy 120 ft..

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