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Zimwi

Medium · Giant · CR 5 · Chaotic Evil

Armor Class
16 (natural armor)
Hit Points and Hit Dice
110 (13d8 + 52)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
13
+1
DEX
18
+4
CON
19
+4
INT
6
-2
WIS
9
-1
CHA
7
-2

Overview

Category Monsters
Size Medium
Type Giant
Alignment Chaotic Evil
XP 1800
Initiative Bonus +4

Movement

Walk 60 ft (18.3 m)
Swim 30 ft (9.1 m)
Climb 30 ft (9.1 m)
Crawl 30 ft (9.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +2

Languages

Giant

Traits

Desperate Hunger

When the zimwi is below half its hp maximum, it has advantage on melee attack rolls against creatures that aren’t Constructs.

Actions

Bite

+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 piercing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Claws

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, and the target is grappled (escape DC 12) if it is a Medium or smaller creature. The zimwi has two claws, each of which can grapple only one target.

Multiattack

The zimwi makes one Bite attack and one Claw attack. It can replace its Bite attack with a use of Swallow.

Swallow

The zimwi makes one Bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the zimwi, and it takes 10 (3d6) acid damage at the start of each of the zimwi's turns. A zimwi can have up to two creatures swallowed at a time.

About Zimwi

Zimwi is a medium giant with a Challenge Rating of 5. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 110 hit points (derived from 13d8 + 52).

Zimwi has communication capabilities including Giant. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Zimwi

2 tips available

When using Zimwi in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Zimwi

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Zimwi?
Zimwi has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Zimwi?
Zimwi is a Medium Giant, which affects how certain spells and abilities interact with it.
What languages does Zimwi speak?
Zimwi can communicate in Giant.

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