Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Traits
Hold Breath
The spinosaurus can hold its breath for 1 hour.
Reptilian Affinity
The spinosaurus never willingly attacks a reptilian Humanoid, such as a lizardfolk or dragonborn, unless attacked first. If magically forced to attack such a creature, the spinosaurus has disadvantage on attack rolls against it. This trait doesn’t function if the spinosaurus’s rider or tamer directs it to attack.
Actions
Bite
+8 to hit, reach 10 ft (3 m). Hit: 3d12+5 piercing damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the spinosaurus can't Bite another target.
Claw
+8 to hit, reach 5 ft (1.5 m). Hit: 3d6+5 slashing damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.
Multiattack
The spinosaurus makes one Bite attack and one Claw attack.
About Young Spinosaurus
Young Spinosaurus is a huge beast with a Challenge Rating of 5. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 105 hit points (derived from 10d12 + 40).
GM Tips: Using Young Spinosaurus
2 tips available
GM Tips: Using Young Spinosaurus
When using Young Spinosaurus in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Young Spinosaurus
2 strategies available
Player Guide: Facing Young Spinosaurus
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Young Spinosaurus?
- Young Spinosaurus has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Young Spinosaurus?
- Young Spinosaurus is a Huge Beast, which affects how certain spells and abilities interact with it.
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