Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Abyssal, Giant
Resistances & Immunities
Traits
Hypersensitive Hearing
The owl harpy has advantage on Wisdom (Perception) checks that rely on hearing, and it can’t use its blindsight while deafened.
Quiet Wings
The owl harpy has advantage on Dexterity (Stealth) checks made to hide while flying.
Actions
Claw
+6 to hit, reach 5 ft (1.5 m). Hit: 2d4+3 slashing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Hovering Darkness
While flying, the owl harpy shakes a fine, magical dander from her wings, and a 15-foot radius of magical darkness extends out from her, moves with her, and spreads around corners. The darkness lasts as long as the owl harpy flies and maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.
Multiattack
The owl harpy makes two Claw attacks and two Talon attacks.
Sleeping Song
The owl harpy sings a magical melody. Every Humanoid and Giant within 300 feet of the harpy that can hear the song must succeed on a DC 15 Wisdom saving throw or fall unconscious until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated. An unconscious target wakes if it takes damage or if another creature uses an action to wake it. A target that successfully saves is immune to this harpy's song for the next 24 hours.
Talon
+6 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 slashing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
About Owl Harpy
Owl Harpy is a medium monstrosity with a Challenge Rating of 5. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 112 hit points (derived from 15d8 + 45).
Owl Harpy has communication capabilities including Common, Abyssal, Giant. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Owl Harpy
1 tips available
GM Tips: Using Owl Harpy
When using Owl Harpy in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Owl Harpy
1 strategies available
Player Guide: Facing Owl Harpy
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Owl Harpy?
- Owl Harpy has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Owl Harpy?
- Owl Harpy is a Medium Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Owl Harpy speak?
- Owl Harpy can communicate in Common, Abyssal, Giant.
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Related D&D 5e Content
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