Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Common, Sylvan
Resistances & Immunities
Traits
Confounding Ugliness
Any Humanoid that starts its turn within 60 feet of the hag and can see the hag’s true form must succeed on a DC 15 Wisdom saving throw or be incapacitated until the start of its next turn. If the Humanoid’s saving throw is successful, it is immune to the hag’s Confounding Ugliness for the next 24 hours.
Actions
Bite
+6 to hit, reach 5 ft (1.5 m). Hit: 2d8+3 plus 2d4 necrotic damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 5 (2d4) necrotic damage.
Claw
+6 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 plus 2d4 necrotic damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 5 (2d4) necrotic damage.
Reconfiguring Curse
The mirror hag curses one creature she can see within 60 feet of her, corrupting its form. The target must make a DC 15 Constitution saving throw. On a success, the target is immune to the hag's Reconfiguring Curse for the next 24 hours. On a failure, the target is cursed, suffering one of the following effects of the hag's choice:
Spellcasting
The mirror hag casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):
- At Will: disguise self, ray of enfeeblement
- 1/Day Each: dispel magic, locate creature
About Mirror Hag
Mirror Hag is a medium fey with a Challenge Rating of 6. It has a chaotic neutral alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 147 hit points (derived from 14d8 + 84).
Mirror Hag has communication capabilities including Common, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Mirror Hag
1 tips available
GM Tips: Using Mirror Hag
When using Mirror Hag in your D&D 5e campaign, consider these tactical approaches:
-
Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Mirror Hag
1 strategies available
Player Guide: Facing Mirror Hag
When your party encounters this creature, keep these strategies in mind:
-
Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Mirror Hag?
- Mirror Hag has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Mirror Hag?
- Mirror Hag is a Medium Fey, which affects how certain spells and abilities interact with it.
- What languages does Mirror Hag speak?
- Mirror Hag can communicate in Common, Sylvan.
Related D&D 5e Content
Related D&D 5e Content
Explore more about fey creatures and D&D 5e mechanics:
Related Creatures
Chimera
Monstrosity · CR 7
Assassin
Humanoid · CR 7
Alpha Werewolf
Humanoid · CR 6
Blackguard
Humanoid · CR 5
Champion Warrior
Humanoid · CR 5
Alchemist
Humanoid · CR 6