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Mallqui

Medium · Undead · CR 8 · Lawful Neutral

Armor Class
14 (natural armor)
Hit Points and Hit Dice
120 (16d8 + 48)
Challenge Rating CR
8

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
9
-1
CON
16
+3
INT
11
+0
WIS
18
+4
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Undead
Alignment Lawful Neutral
XP 3900
Initiative Bonus -1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 14

Saving Throws

Intelligence +3 Charisma +5

Skills

History +3 Insight +7 Religion +3

Languages

the languages it knew in life

Resistances & Immunities

Damage Immunities
necrotic, poison
Damage Resistances
cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, exhaustion, frightened, paralyzed, poisoned

Traits

Regeneration

The mallqui regains 10 hp at the start of its turn. If the mallqui takes radiant damage, this trait doesn’t function at the start of the mallqui’s next turn. The mallqui dies only if it starts its turn with 0 hp and doesn’t regenerate.

Undead Nature

The mallqui doesn’t require air, food, drink, or sleep.

Water Hypersusceptibility

For every 5 feet the mallqui moves in water, or for every gallon of water splashed on it, it takes 2 (1d4) radiant damage. In addition, the mallqui takes 10 radiant damage when it starts its turn at least partially submerged in water.

Actions

Spellcasting

The mallqui casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):

  • At Will: druidcraft
  • 3/Day Each: create or destroy water, entangle
  • 1/Day Each: locate animals or plants, wind wall

Xeric Aura

Each creature within 20 feet of the mallqui must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion, as moisture is drained from its body. If a creature's saving throw is successful, it is immune to the mallqui's Xeric Aura for the next 24 hours.

Xeric Blast

+7 to hit, reach 5 ft (1.5 m). Hit: 4d6+4 necrotic damage.

Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 18 (4d6 + 4) necrotic damage.

About Mallqui

Mallqui is a medium undead with a Challenge Rating of 8. It has a lawful neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 120 hit points (derived from 16d8 + 48).

Mallqui has communication capabilities including the languages it knew in life. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Mallqui

1 tips available

When using Mallqui in your D&D 5e campaign, consider these tactical approaches:

  • Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.

Player Guide: Facing Mallqui

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 8.

Solo Encounter:

A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 7,200 XP
  • Hard: 10,800 XP
  • Deadly: 14,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Mallqui?
Mallqui has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
What type of creature is Mallqui?
Mallqui is a Medium Undead, which affects how certain spells and abilities interact with it.
What languages does Mallqui speak?
Mallqui can communicate in the languages it knew in life.

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