Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
the languages it knew in life
Resistances & Immunities
Traits
Regeneration
The mallqui regains 10 hp at the start of its turn. If the mallqui takes radiant damage, this trait doesn’t function at the start of the mallqui’s next turn. The mallqui dies only if it starts its turn with 0 hp and doesn’t regenerate.
Undead Nature
The mallqui doesn’t require air, food, drink, or sleep.
Water Hypersusceptibility
For every 5 feet the mallqui moves in water, or for every gallon of water splashed on it, it takes 2 (1d4) radiant damage. In addition, the mallqui takes 10 radiant damage when it starts its turn at least partially submerged in water.
Actions
Spellcasting
The mallqui casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):
- At Will: druidcraft
- 3/Day Each: create or destroy water, entangle
- 1/Day Each: locate animals or plants, wind wall
Xeric Aura
Each creature within 20 feet of the mallqui must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion, as moisture is drained from its body. If a creature's saving throw is successful, it is immune to the mallqui's Xeric Aura for the next 24 hours.
Xeric Blast
+7 to hit, reach 5 ft (1.5 m). Hit: 4d6+4 necrotic damage.
Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 18 (4d6 + 4) necrotic damage.
About Mallqui
Mallqui is a medium undead with a Challenge Rating of 8. It has a lawful neutral alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 120 hit points (derived from 16d8 + 48).
Mallqui has communication capabilities including the languages it knew in life. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Mallqui
1 tips available
GM Tips: Using Mallqui
When using Mallqui in your D&D 5e campaign, consider these tactical approaches:
-
Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.
Player Guide: Facing Mallqui
1 strategies available
Player Guide: Facing Mallqui
When your party encounters this creature, keep these strategies in mind:
-
Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 8.
Solo Encounter:
A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 7,200 XP
- Hard: 10,800 XP
- Deadly: 14,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Mallqui?
- Mallqui has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
- What type of creature is Mallqui?
- Mallqui is a Medium Undead, which affects how certain spells and abilities interact with it.
- What languages does Mallqui speak?
- Mallqui can communicate in the languages it knew in life.
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Related D&D 5e Content
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