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Idolic Deity

Small · Construct · CR 8 · Neutral Evil

Armor Class
17 (natural armor)
Hit Points and Hit Dice
105 (14d6 + 56)
Challenge Rating CR
8

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
20
+5
CON
18
+4
INT
10
+0
WIS
11
+0
CHA
20
+5

Overview

Category Monsters
Size Small
Type Construct
Alignment Neutral Evil
XP 3900
Initiative Bonus +5

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Wisdom +3

Skills

Deception +8 Stealth +8

Languages

Abyssal, Common, Infernal, telepathy 60.0 ft (18.3 m).

Resistances & Immunities

Damage Immunities
poison, psychic
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone

Traits

Apostasy Aura

The idolic deity’s presence causes devout followers to doubt their faith. When a creature attempts to use divine or celestial power, such as a cleric casting a spell or a paladin using Divine Smite, it must make a DC 16 Wisdom saving throw. On a failure, the spell, class feature, or other divine or celestial power is expended, but it has no effect.

Construct Nature

The idolic deity doesn’t require air, food, drink, or sleep.

False Appearance

While the idolic deity remains motionless, it is indistinguishable from a normal statue.

Incorporeal Movement

The idolic deity can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Multiattack

The idolic deity can use its Seduce the Righteous. It then makes two Slam attacks.

Seduce the Righteous

The idolic deity corrupts one creature it can see within 30 feet of it. The target must succeed on a DC 16 Wisdom saving throw or have disadvantage on attack rolls, ability checks, or saving throws (the idolic deity's choice) until the end of its next turn. Creatures that wield divine or celestial power, such as clerics, paladins, or aasimars, have disadvantage on the saving throw.

Slam

+8 to hit, reach 5 ft (1.5 m). Hit: 1d6+5 plus 4d8 psychic damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage plus 18 (4d8) psychic damage.

Bonus Actions

Shadow Stealth

While in dim light or darkness, the idolic deity takes the Hide action.

About Idolic Deity

Idolic Deity is a small construct with a Challenge Rating of 8. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 105 hit points (derived from 14d6 + 56).

Idolic Deity has communication capabilities including Abyssal, Common, Infernal, telepathy 60 ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Idolic Deity

2 tips available

When using Idolic Deity in your D&D 5e campaign, consider these tactical approaches:

  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
  • Incorporeal Movement: This creature can pass through objects and walls! Use 'Magic Circle', 'Forcecage', or other magical barriers. Physical obstacles are ineffective.

Player Guide: Facing Idolic Deity

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
  • Hit Incorporeal Creature: This creature can pass through objects! Use magical weapons or spells. Physical attacks may not work. 'Magic Missile' or 'Spiritual Weapon' are effective.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 8.

Solo Encounter:

A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 7,200 XP
  • Hard: 10,800 XP
  • Deadly: 14,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Idolic Deity?
Idolic Deity has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
What type of creature is Idolic Deity?
Idolic Deity is a Small Construct, which affects how certain spells and abilities interact with it.
What languages does Idolic Deity speak?
Idolic Deity can communicate in Abyssal, Common, Infernal, telepathy 60 ft..

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