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Ancient Titan

Gargantuan · Celestial · CR 12 · Neutral Good

Armor Class
15 (breastplate)
Hit Points and Hit Dice
198 (12d20 + 72)
Challenge Rating CR
12

Ability Scores

Core attributes and their modifiers.

STR
27
+8
DEX
13
+1
CON
22
+6
INT
16
+3
WIS
16
+3
CHA
20
+5

Overview

Category Monsters
Size Gargantuan
Type Celestial
Alignment Neutral Good
XP 8400
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 17

Saving Throws

Constitution +10 Wisdom +7 Charisma +9

Skills

Athletics +12 Intimidation +9 Perception +7

Languages

Common, Giant, Primordial, telepathy 120.0 ft (36.6 m).

Resistances & Immunities

Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks

Traits

Amphibious

The ancient titan can breathe air and water.

Magic Resistance

The ancient titan has advantage on saving throws against spells and other magical effects.

Actions

Greatsword

+12 to hit, reach 10 ft (3 m). Hit: 8d6+8 slashing damage.

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 36 (8d6 + 8) slashing damage.

Multiattack

The ancient titan can use its Reality-Altering Words. It then makes two Greatsword attacks or three Word of Pain attacks.

Reality-Altering Words

The titan speaks a phrase that temporarily reshapes reality around it, warping the terrain, displacing creatures, and disrupting magic. Each creature within 30 feet of the titan must succeed on a DC 17 Dexterity saving throw or be pulled or pushed up to 25 feet toward or away from the titan (the titan's choice) and knocked prone. Instead of pushing or pulling a creature that failed the saving throw, the titan can end one magical effect of its choice of 4th level or lower on that creature. The area then becomes difficult terrain until the start of the titan's next turn. Moving through this difficult terrain doesn't cost the titan extra movement.

Stunning Word

Recharge 5–6

The titan speaks a brief, echoing word of power at up to three creatures it can see within 60 feet of it. Each target must make a DC 17 Constitution saving throw. On a failure, a creature takes 45 (10d8) force damage and is stunned for 1 minute. On a success, a creature takes half the damage and isn't stunned. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Word of Pain

+9 to hit, range 120 ft (36.6 m). Hit: 4d8+5 force damage.

Ranged Spell Attack:+9 to hit, range 120 ft., one target. Hit: 23 (4d8 + 5) force damage, and the target must succeed on a DC 17 Constitution saving throw or have disadvantage on attack rolls, ability checks, and saving throws until the end of its next turn as pain courses through its body.

About Ancient Titan

Ancient Titan is a gargantuan celestial with a Challenge Rating of 12. It has a neutral good alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 198 hit points (derived from 12d20 + 72).

Ancient Titan has communication capabilities including Common, Giant, Primordial, telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ancient Titan

1 tips available

When using Ancient Titan in your D&D 5e campaign, consider these tactical approaches:

  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.

Player Guide: Facing Ancient Titan

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 12.

Solo Encounter:

A single character of level 16 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 15,600 XP
  • Hard: 23,400 XP
  • Deadly: 31,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ancient Titan?
Ancient Titan has a Challenge Rating of 12, making it appropriate for parties of level 12.0.
What type of creature is Ancient Titan?
Ancient Titan is a Gargantuan Celestial, which affects how certain spells and abilities interact with it.
What languages does Ancient Titan speak?
Ancient Titan can communicate in Common, Giant, Primordial, telepathy 120 ft..

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