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Ancient Red Dragon

Gargantuan · Dragon · CR 24 · Chaotic Evil

Source. 5e 2014 Rules
Armor Class
22 (natural armor)
Hit Points and Hit Dice
546 (28d20+252)
Challenge Rating CR
24

Ability Scores

Core attributes and their modifiers.

STR
30
+10
DEX
10
+0
CON
29
+9
INT
18
+4
WIS
15
+2
CHA
23
+6

Overview

Category Monsters
Subcategory Dragons, Chromatic
Size Gargantuan
Type Dragon
Alignment Chaotic Evil
XP 62000
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Fly 80 ft (24.4 m)
Swim 20 ft (6.1 m)
Climb 40 ft (12.2 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Blindsight 60 ft (18.3 m)
Passive Perception 26

Saving Throws

Dexterity +7 Constitution +16 Wisdom +9 Charisma +13

Skills

Perception +16 Stealth +7

Languages

Common, Draconic

Resistances & Immunities

Damage Immunities
fire

Environments

Hills Mountain

Traits

Legendary Resistance (3/Day)

If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Bite

Cost 1

+17 to hit, reach 15 ft (4.6 m). Hit: 2d10 thunder damage.

Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.

Claw

Cost 1

+17 to hit, reach 10 ft (3 m). Hit: 2d6 thunder damage.

Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.

Fire Breath

Recharge 5–6

The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.

Frightful Presence

Cost 1

Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Multiattack

Cost 1

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Tail

Cost 1

+17 to hit, reach 20 ft (6.1 m). Hit: 2d8 thunder damage.

Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.

Legendary Actions

Detect

Cost 1

The dragon makes a Wisdom (Perception) check.

Tail Attack

Cost 1

The dragon makes a tail attack.

Wing Attack

Cost 2

The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

About Ancient Red Dragon

Ancient Red Dragon is a gargantuan dragon with a Challenge Rating of 24. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 22 and possesses 546 hit points (derived from 28d20+252).

Ancient Red Dragon has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ancient Red Dragon

3 tips available

When using Ancient Red Dragon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Climbing Advantage: This creature can climb at 40 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Ancient Red Dragon

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Climbing Defense: This creature can climb at 40 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 24.

High-Level Solo Encounter:

This creature is too powerful for a single level-20 character. You need 3.0 character(s) at maximum level (20) to face this creature.

Experience Point Thresholds:

  • Medium: 60,000 XP
  • Hard: 90,000 XP
  • Deadly: 120,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ancient Red Dragon?
Ancient Red Dragon has a Challenge Rating of 24, making it appropriate for parties of level 24.0.
What type of creature is Ancient Red Dragon?
Ancient Red Dragon is a Gargantuan Dragon, which affects how certain spells and abilities interact with it.
What languages does Ancient Red Dragon speak?
Ancient Red Dragon can communicate in Common, Draconic.

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