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Young White Dragon

Large · Dragon · CR 6 · Chaotic Evil

Source. 5e 2024 Rules
Armor Class
17 (natural armor)
Hit Points and Hit Dice
123 (13d10 + 52)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
10
+0
CON
18
+4
INT
6
-2
WIS
11
+0
CHA
12
+1

Overview

Category Monsters
Size Large
Type Dragon
Alignment Chaotic Evil
XP 2300
Initiative Bonus +3

Movement

Walk 40 ft (12.2 m)
Fly 80 ft (24.4 m)
Swim 40 ft (12.2 m)
Climb 20 ft (6.1 m)
Burrow 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Blindsight 30 ft (9.1 m)
Passive Perception 16

Saving Throws

Strength +4 Dexterity +3 Constitution +4 Intelligence -2 Wisdom +3 Charisma +1

Skills

Perception +6 Stealth +3

Languages

Common, Draconic

Resistances & Immunities

Damage Immunities
cold

Traits

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.

Actions

Cold Breath

Recharge 5–6

Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.

Multiattack

Cost 1

The dragon makes three Rend attacks.

Rend

Cost 1

+7 to hit, reach 10 ft (3 m). Hit: 2d4+4 slashing plus 1d4 cold damage.

Melee Attack Roll: +7, reach 10 ft. 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.

About Young White Dragon

Young White Dragon is a large dragon with a Challenge Rating of 6. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 123 hit points (derived from 13d10 + 52).

Young White Dragon has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Young White Dragon

4 tips available

When using Young White Dragon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Burrowing Tactics: This creature can burrow at 20 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
  • Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.

Player Guide: Facing Young White Dragon

4 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Burrowing Defense: This creature can burrow at 20 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
  • Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Young White Dragon?
Young White Dragon has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Young White Dragon?
Young White Dragon is a Large Dragon, which affects how certain spells and abilities interact with it.
What languages does Young White Dragon speak?
Young White Dragon can communicate in Common, Draconic.

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