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Roper

Large · Aberration · CR 5 · Neutral Evil

Source. 5e 2024 Rules
Armor Class
20 (natural armor)
Hit Points and Hit Dice
93 (11d10 + 33)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
8
-1
CON
17
+3
INT
7
-2
WIS
16
+3
CHA
6
-2

Overview

Category Monsters
Size Large
Type Aberration
Alignment Neutral Evil
XP 1800
Initiative Bonus +5

Movement

Walk 10 ft (3 m)
Swim 5 ft (1.5 m)
Climb 20 ft (6.1 m)
Crawl 5 ft (1.5 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 16

Saving Throws

Strength +4 Dexterity -1 Constitution +3 Intelligence -2 Wisdom +3 Charisma -2

Skills

Perception +6 Stealth +5

Traits

Spider Climb

The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Bite

Cost 1

+7 to hit, reach 5 ft (1.5 m). Hit: 3d8+4 piercing damage.

Melee Attack Roll: +7, reach 5 ft. 17 (3d8 + 4) Piercing damage.

Multiattack

Cost 1

The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.

Reel

Cost 1

The roper pulls each creature Grappled by it up to 30 feet straight toward it.

Tentacle

Cost 1

Melee Attack Roll: +7, reach 60 ft. The target has the Grappled condition (escape DC 14) from one of six tentacles, and the target has the Poisoned condition until the grapple ends. The tentacle can be damaged, freeing a creature it has Grappled when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.

About Roper

Roper is a large aberration with a Challenge Rating of 5. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 20 and possesses 93 hit points (derived from 11d10 + 33).

GM Tips: Using Roper

1 tips available

When using Roper in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 20 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Roper

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 20 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Roper?
Roper has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Roper?
Roper is a Large Aberration, which affects how certain spells and abilities interact with it.

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