Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Abyssal; telepathy 120.0 ft (36.6 m).
Resistances & Immunities
Traits
Demonic Restoration
If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance
The nalfeshnee has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The nalfeshnee makes three Rend attacks.
Rend
+10 to hit, reach 10 ft (3 m). Hit: 2d10+5 slashing damage.
Melee Attack Roll: +10, reach 10 ft. 16 (2d10 + 5) Slashing damage plus 11 (2d10) Force damage.
Teleport
The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.
Bonus Actions
Horror Nimbus
Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation originating from the nalfeshnee. Failure: 28 (8d6) Psychic damage, and the target has the Frightened condition for 1 minute, until it takes damage, or until it ends its turn with the nalfeshnee out of line of sight. Success: The target is immune to this nalfeshnee's Horror Nimbus for 24 hours.
Reactions
Pursuit
Trigger: Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee. Response: The nalfeshnee uses Teleport, but its destination space must be within 10 feet of the triggering creature.
About Nalfeshnee
Nalfeshnee is a large fiend with a Challenge Rating of 13. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 184 hit points (derived from 16d10 + 96).
Nalfeshnee has communication capabilities including Abyssal; telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Nalfeshnee
2 tips available
GM Tips: Using Nalfeshnee
When using Nalfeshnee in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Nalfeshnee
2 strategies available
Player Guide: Facing Nalfeshnee
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 13.
Solo Encounter:
A single character of level 17 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 18,200 XP
- Hard: 27,300 XP
- Deadly: 36,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Nalfeshnee?
- Nalfeshnee has a Challenge Rating of 13, making it appropriate for parties of level 13.0.
- What type of creature is Nalfeshnee?
- Nalfeshnee is a Large Fiend, which affects how certain spells and abilities interact with it.
- What languages does Nalfeshnee speak?
- Nalfeshnee can communicate in Abyssal; telepathy 120 ft..
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