Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common plus three other languages
Resistances & Immunities
Traits
Legendary Resistance (3/Day, or 4/Day in Lair)
If the mummy fails a saving throw, it can choose to succeed instead.
Magic Resistance
The mummy has Advantage on saving throws against spells and other magical effects.
Undead Restoration
If destroyed, the mummy gains a new body in 24 hours if its heart is intact, reviving with all its Hit Points. The new body appears in an unoccupied space within the mummy's lair. The heart is a Tiny object that has AC 17, HP 10, and Immunity to all damage except Fire.
Actions
Channel Negative Energy
+9 to hit, range 60 ft (18.3 m). Hit: 6d6+4 necrotic damage.
Ranged Attack Roll: +9, range 60 ft. 25 (6d6 + 4) Necrotic damage.
Dreadful Glare
Wisdom Saving Throw: DC 17, one creature the mummy can see within 60 feet. Failure: 25 (6d6 + 4) Psychic damage, and the target has the Paralyzed condition until the end of the mummy's next turn.
Multiattack
The mummy makes one Rotting Fist or Channel Negative Energy attack, and it uses Dreadful Glare.
Rotting Fist
+9 to hit, reach 5 ft (1.5 m). Hit: 2d10+4 bludgeoning damage.
Melee Attack Roll: +9, reach 5 ft. 15 (2d10 + 4) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, it gains no benefit from finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
Spellcasting
The mummy casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks):
- At Will: Dispel Magic, Thaumaturgy
- 1/Day Each: Animate Dead, Harm, Insect Plague
Reactions
Whirlwind of Sand
Trigger: The mummy is hit by an attack roll. Response: The mummy adds 2 to its AC against the attack, possibly causing the attack to miss, and the mummy teleports up to 60 feet to an unoccupied space it can see. Each creature of its choice that it can see within 5 feet of its destination space has the Blinded condition until the end of the mummy’s next turn.
Legendary Actions
Dread Command
The mummy casts Command (level 2 version), using the same spellcasting ability as Spellcasting. The mummy can't take this action again until the start of its next turn.
Glare
The mummy uses Dreadful Glare. The mummy can't take this action again until the start of its next turn.
Necrotic Strike
The mummy makes one Rotting Fist or Channel Negative Energy attack.
About Mummy Lord
Mummy Lord is a small undead with a Challenge Rating of 15. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 187 hit points (derived from 25d8 + 75).
Mummy Lord has communication capabilities including Common plus three other languages. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Mummy Lord
2 tips available
GM Tips: Using Mummy Lord
When using Mummy Lord in your D&D 5e campaign, consider these tactical approaches:
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Boss Encounter: Suitable for climactic moments
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Multi-phase Battle: Plan dramatic tension with multiple phases
Player Guide: Facing Mummy Lord
2 strategies available
Player Guide: Facing Mummy Lord
When your party encounters this creature, keep these strategies in mind:
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Major Threat: Prepare for epic battle
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Resource Management: Conserve powerful abilities
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 15.
Solo Encounter:
A single character of level 19 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 24,000 XP
- Hard: 36,000 XP
- Deadly: 48,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Mummy Lord?
- Mummy Lord has a Challenge Rating of 15, making it appropriate for parties of level 15.0.
- What type of creature is Mummy Lord?
- Mummy Lord is a Small Undead, which affects how certain spells and abilities interact with it.
- What languages does Mummy Lord speak?
- Mummy Lord can communicate in Common plus three other languages.
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