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Warlock's Trumpetbloom

Large · Plant · CR 7 · Neutral Evil

Source. Creature Codex
Armor Class
15 (natural armor)
Hit Points and Hit Dice
152 (16d10+64)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
17
+3
DEX
10
+0
CON
18
+4
INT
6
-2
WIS
10
+0
CHA
6
-2

Overview

Category Monsters
Size Large
Type Plant
Alignment Neutral Evil
XP 2900
Initiative Bonus +0

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 13

Saving Throws

Strength +6 Constitution +7

Skills

Perception +3 Stealth +3

Languages

understands Void Speech but can't speak

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
fire
Condition Immunities
blinded, deafened, exhaustion, poisoned

Traits

Alien Mind

A creature who attempts to communicate with the trumpetbloom must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Magic Resistance

The trumpetbloom has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The trumpetbloom makes three attacks: one with its stinger and two with its tendrils.

Stinger

+6 to hit, reach 10 ft (3 m). Hit: 2d12+3 piercing damage.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute. The target is paralyzed while poisoned in this way. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Tendril

+6 to hit, reach 15 ft (4.6 m). Hit: 2d6+3 bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 14) if it is a Medium or smaller creature. The trumpetbloom has two tendrils, each of which can grapple only one target.

About Warlock's Trumpetbloom

Warlock's Trumpetbloom is a large plant with a Challenge Rating of 7. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 152 hit points (derived from 16d10+64).

Warlock's Trumpetbloom has communication capabilities including understands Void Speech but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Warlock's Trumpetbloom

2 tips available

When using Warlock's Trumpetbloom in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Warlock's Trumpetbloom

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Warlock's Trumpetbloom?
Warlock's Trumpetbloom has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Warlock's Trumpetbloom?
Warlock's Trumpetbloom is a Large Plant, which affects how certain spells and abilities interact with it.
What languages does Warlock's Trumpetbloom speak?
Warlock's Trumpetbloom can communicate in understands Void Speech but can't speak.

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