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Vellso

Medium · Fiend · CR 7 · Chaotic Evil

Source. Creature Codex
Armor Class
15 (natural armor)
Hit Points and Hit Dice
120 (16d8+48)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
15
+2
CON
16
+3
INT
9
-1
WIS
14
+2
CHA
7
-2

Overview

Category Monsters
Size Medium
Type Fiend
Alignment Chaotic Evil
XP 2900
Initiative Bonus +2

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 40 ft (12.2 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 15

Saving Throws

Dexterity +5 Constitution +6

Skills

Perception +5 Stealth +8 Survival +5

Languages

Abyssal, telepathy 120.0 ft (36.6 m).

Resistances & Immunities

Damage Immunities
necrotic, poison
Damage Resistances
cold, fire, lightning
Condition Immunities
poisoned

Traits

Keen Smell

The vellso has advantage on Wisdom (Perception) checks that rely on smell.

Magic Resistance

The vellso has advantage on saving throws against spells and other magical effects.

Magic Weapons

The vellso's weapon attacks are magical.

Spider Climb

The vellso can climb surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite

+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 necrotic damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the target must succeed on a DC 15 Constitution saving throw or take 13 (3d8) necrotic damage and contract the carrion curse disease (see sidebar).

Claws

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Constitution saving throw or gain one level of exhaustion. If an infected creature succeeds on the saving throw, it no longer gains exhaustion levels each day. A second successful save at the end of a long rest cures the disease. The abyssal disease resists many efforts at treatment and can only be cured by a greater restoration spell or similar magic. A living creature that dies from the effects of carrion curse has a 75% chance of rising again as a blood zombie (see page 393) within 24 hours.

Multiattack

The vellso makes two attacks: one with its bite and one with its claws.

About Vellso

Vellso is a medium fiend with a Challenge Rating of 7. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 120 hit points (derived from 16d8+48).

Vellso has communication capabilities including Abyssal, telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Vellso

2 tips available

When using Vellso in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 40 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.

Player Guide: Facing Vellso

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 40 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Vellso?
Vellso has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Vellso?
Vellso is a Medium Fiend, which affects how certain spells and abilities interact with it.
What languages does Vellso speak?
Vellso can communicate in Abyssal, telepathy 120 ft..

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