Creature Reference Back to Creatures

Two-Headed Eagle

Huge · Monstrosity · CR 7 · Unaligned

Source. Creature Codex
Armor Class
15
Hit Points and Hit Dice
142 (15d12+45)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
21
+5
CON
16
+3
INT
6
-2
WIS
12
+1
CHA
14
+2

Overview

Category Monsters
Size Huge
Type Monstrosity
Alignment Unaligned
XP 2900
Initiative Bonus +5

Movement

Walk 20 ft (6.1 m)
Fly 100 ft (30.5 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Truesight 120 ft (36.6 m)
Passive Perception 14

Skills

Acrobatics +8 Athletics +8 Perception +4

Languages

understands Common but can't speak

Resistances & Immunities

Condition Immunities
charmed

Traits

Flyby

The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Two-Headed

The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful

While the two-headed eagle sleeps, at least one of its heads is awake.

Actions

Bite

+8 to hit, reach 5 ft (1.5 m). Hit: 2d10+5 piercing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Multiattack

The two-headed eagle makes two bite attacks and one talons attack.

Talons

+8 to hit, reach 5 ft (1.5 m). Hit: 2d6+5 piercing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.

About Two-Headed Eagle

Two-Headed Eagle is a huge monstrosity with a Challenge Rating of 7. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 142 hit points (derived from 15d12+45).

Two-Headed Eagle has communication capabilities including understands Common but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Two-Headed Eagle

1 tips available

When using Two-Headed Eagle in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Two-Headed Eagle

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Two-Headed Eagle?
Two-Headed Eagle has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Two-Headed Eagle?
Two-Headed Eagle is a Huge Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Two-Headed Eagle speak?
Two-Headed Eagle can communicate in understands Common but can't speak.

Related D&D 5e Content

Related Creatures