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Ichneumon

Large · Monstrosity · CR 11 · Unaligned

Source. Creature Codex
Armor Class
16 (natural armor; 18 with Mud Armor)
Hit Points and Hit Dice
123 (13d10+52)
Challenge Rating CR
11

Ability Scores

Core attributes and their modifiers.

STR
22
+6
DEX
18
+4
CON
18
+4
INT
6
-2
WIS
14
+2
CHA
12
+1

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Unaligned
XP 7200
Initiative Bonus +4

Movement

Walk 50 ft (15.2 m)
Swim 25 ft (7.6 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 12

Saving Throws

Dexterity +8 Constitution +8 Wisdom +6

Skills

Acrobatics +8 Athletics +10 Stealth +8 Survival +6

Languages

-

Resistances & Immunities

Damage Resistances
acid, cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks

Traits

Draconic Predator

The ichneumon is immune to a dragon's Frightful Presence and has advantage on saving throws against the breath weapons of dragons.

Evasion

If the ichneumon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the ichneumon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Keen Hearing and Smell

The ichneumon has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Mud Armor

If the ichneumon spends an hour applying mud to itself, it can increase its AC by 2 for 8 hours.

Actions

Bite

+10 to hit, reach 10 ft (3 m). Hit: 4d6+6 piercing damage.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the ichneumon can't use its bite on another target.

Claws

+10 to hit, reach 5 ft (1.5 m). Hit: 3d6+6 slashing damage.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.

Multiattack

The ichneumon makes three attacks: two with its bite and one with its claws.

About Ichneumon

Ichneumon is a large monstrosity with a Challenge Rating of 11. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 123 hit points (derived from 13d10+52).

Ichneumon has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ichneumon

2 tips available

When using Ichneumon in your D&D 5e campaign, consider these tactical approaches:

  • Boss Encounter: Suitable for climactic moments
  • Multi-phase Battle: Plan dramatic tension with multiple phases

Player Guide: Facing Ichneumon

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Major Threat: Prepare for epic battle
  • Resource Management: Conserve powerful abilities

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 11.

Solo Encounter:

A single character of level 15 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 13,200 XP
  • Hard: 19,800 XP
  • Deadly: 26,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ichneumon?
Ichneumon has a Challenge Rating of 11, making it appropriate for parties of level 11.0.
What type of creature is Ichneumon?
Ichneumon is a Large Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Ichneumon speak?
Ichneumon can communicate in -.

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