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Giant Sloth

Large · Beast · CR 7 · Unaligned

Source. Creature Codex
Armor Class
15 (natural armor)
Hit Points and Hit Dice
168 (16d10+80)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
10
+0
CON
19
+4
INT
3
-4
WIS
12
+1
CHA
10
+0

Overview

Category Monsters
Size Large
Type Beast
Alignment Unaligned
XP 2900
Initiative Bonus +0

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 20 ft (6.1 m)
Crawl 10 ft (3 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 14

Saving Throws

Strength +7

Skills

Athletics +7 Perception +4

Languages

-

Resistances & Immunities

Damage Resistances
poison
Condition Immunities
poisoned

Traits

Foul Odor

Any creature that starts its turn within 15 feet of the giant sloth must succeed on a DC 15 Constitution saving throw or have disadvantage on its next attack roll or ability check.

Hunter's Dash (1/Day)

The giant sloth moves double its normal speed and has advantage on all of its attacks for 1 round.

Actions

Bite

+7 to hit, reach 5 ft (1.5 m). Hit: 3d8+4 piercing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage.

Claw

+7 to hit, reach 10 ft (3 m). Hit: 3d6+4 slashing damage.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target is grappled (escape DC 15) if it is a Large or smaller creature and the sloth doesn't have another creature grappled.

Multiattack

The giant sloth makes two attacks: one with its claw and one with its bite. If the giant sloth is grappling a creature, it can also use its Sloth's Embrace once.

Sloth's Embrace

The giant sloth crushes a creature it is grappling by pulling the creature against its fetid, furry chest. The target must make a DC 15 Strength saving throw, taking 27 (6d8) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also stunned until the end of its next turn.

About Giant Sloth

Giant Sloth is a large beast with a Challenge Rating of 7. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 168 hit points (derived from 16d10+80).

Giant Sloth has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Giant Sloth

1 tips available

When using Giant Sloth in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 20 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Giant Sloth

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 20 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Giant Sloth?
Giant Sloth has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Giant Sloth?
Giant Sloth is a Large Beast, which affects how certain spells and abilities interact with it.
What languages does Giant Sloth speak?
Giant Sloth can communicate in -.

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