Creature Reference Back to Creatures

Giant Shark Bowl

Huge · Ooze · CR 8 · Unaligned

Source. Creature Codex
Armor Class
6
Hit Points and Hit Dice
172 (15d12+75)
Challenge Rating CR
8

Ability Scores

Core attributes and their modifiers.

STR
23
+6
DEX
3
-4
CON
20
+5
INT
1
-5
WIS
10
+0
CHA
5
-3

Overview

Category Monsters
Size Huge
Type Ooze
Alignment Unaligned
XP 3900
Initiative Bonus -4

Movement

Walk 20 ft (6.1 m)
Swim 20 ft (6.1 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 10

Languages

-

Resistances & Immunities

Damage Immunities
lightning
Damage Resistances
acid, fire, slashing
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone

Traits

Amphibious

The giant shark bowl can breathe air and water.

Blood Frenzy

The giant shark bowl has advantage on melee attack rolls against any creature that doesn't have all its hp.

Electrical Charge

When the giant shark bowl is subjected to lightning damage, it takes no damage and instead becomes charged for 1 minute. While charged, its attacks deal an extra 2 (1d4) lightning damage.

Ooze Fish Bowl

The shark bowl takes up its entire space. Other creatures can enter the space, but they are subjected to the bowl's Engulf and have disadvantage on the saving throw. Creatures inside the bowl can be seen but have total cover. A creature within 5 feet of the bowl can take an action to pull a creature out. Doing so requires a successful DC 15 Strength check, and the creature making the attempt takes 22 (3d10 + 6) piercing damage. The bowl can hold one Large creature or up to six Medium or smaller creatures inside it at a time.

Symbiotically Bound

The ooze and the giant shark's life forces have been entwined by an arcane force. They share statistics as if they were one monster and can't be separated.

Actions

Bite

+9 to hit, reach 5 ft (1.5 m). Hit: 3d10+6 piercing damage.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

Engulf

The giant shark bowl moves up to its speed. While doing so, it can enter Large or smaller creatures' spaces. Whenever the bowl enters a creature's space, the creature must make a DC 16 Dexterity saving throw.

On a successful save, the creature can choose to be pushed 5 feet back or to the side of the bowl. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.

On a failed save, the bowl enters the creature's space, and the creature takes 22 (3d10 + 6) piercing damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 22 (3d10 + 6) piercing damage at the start of each of the bowl's turns. When the bowl moves, the engulfed creature moves with it.

An engulfed creature can try to escape by taking an action to make a DC 15 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the bowl.

Multiattack

The giant shark bowl makes two attacks: one with its bite and one with its pseudopod.

Pseudopod

+9 to hit, reach 10 ft (3 m). Hit: 3d10+6 bludgeoning damage.

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

About Giant Shark Bowl

Giant Shark Bowl is a huge ooze with a Challenge Rating of 8. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 6 and possesses 172 hit points (derived from 15d12+75).

Giant Shark Bowl has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Giant Shark Bowl

1 tips available

When using Giant Shark Bowl in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 20 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Giant Shark Bowl

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 20 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 8.

Solo Encounter:

A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 7,200 XP
  • Hard: 10,800 XP
  • Deadly: 14,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Giant Shark Bowl?
Giant Shark Bowl has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
What type of creature is Giant Shark Bowl?
Giant Shark Bowl is a Huge Ooze, which affects how certain spells and abilities interact with it.
What languages does Giant Shark Bowl speak?
Giant Shark Bowl can communicate in -.

Related D&D 5e Content

Related Creatures