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Salamander

Large · Elemental · CR 5 · Chaotic Evil

Source. Black Flag SRD
Armor Class
15 (natural armor)
Hit Points and Hit Dice
114
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
14
+2
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
14
+2

Overview

Category Monsters
Size Large
Type Elemental
Alignment Chaotic Evil
XP 1800
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Strength +3 Dexterity +2 Constitution +2 Intelligence +0 Wisdom +0 Charisma +2

Languages

Ignan

Resistances & Immunities

Damage Immunities
fire
Damage Resistances
bludgeoning,piercing,and slashing damage from nonmagical attacks
Damage Vulnerabilities
cold

Traits

Heated Body

A creature that touches the salamander or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage.

Heated Weapons

When the salamander hits with a metal melee weapon, the weapon deals an extra 7 (2d6) fire damage (included in the attack).

Actions

Fire Bolt

+5 to hit. Hit: 3d6+2 fire damage.

Ranged Spell Attack: +5 to hit, ranged 60 ft., one target. Hit: 12 (3d6+2) fire damage.

Multiattack

The salamander makes one Trident attack and one Tail attack, or it makes three Fire Bolt attacks. It can replace one Trident attack with a Tail attack.

Tail

+6 to hit, reach 10 ft (3 m). Hit: 2d6+3 plus 2d6 fire damage.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6+3) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.

Trident

+6 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 plus 2d6 fire damage.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d6+3) piercing damage, or 12 (2d8+3) piercing damage if used with two hands to make a melee attack, plus 7 (2d6) fire damage. If the target is wielding a weapon or shield, it must succeed on a DC 14 DEX save or drop the weapon or shield (the salamander's choice if the target is wielding both).

Bonus Actions

Tighten Grip

The salamander tightens its grip around one creature it is grappling. Until the start of the salamander's next turn, the target has disadvantage on any check made to escape the grapple, and other than a successful check to escape the grapple, the target can't be moved, knocked prone, or otherwise removed from the salamander's grasp without the salamander's permission.

About Salamander

Salamander is a large elemental with a Challenge Rating of 5. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 114 hit points (derived from None).

Salamander has communication capabilities including Ignan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Salamander

1 tips available

When using Salamander in your D&D 5e campaign, consider these tactical approaches:

  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Salamander

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Salamander?
Salamander has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Salamander?
Salamander is a Large Elemental, which affects how certain spells and abilities interact with it.
What languages does Salamander speak?
Salamander can communicate in Ignan.

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