Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Aquan
Resistances & Immunities
Traits
Conductive
If the elemental takes lightning damage, each creature sharing its space takes the same amount of lightning damage.
Fluid Form
The elemental can enter and end its turn in other creatures spaces and move through a space as narrow as 1 inch wide without squeezing.
Freeze
If the elemental takes cold damage, its speed is reduced by 15 feet until the end of its next turn.
Actions
Multiattack
The elemental makes two slam attacks.
Slam
+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 bludgeoning damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Whelm
The elemental targets each Large or smaller creature in its space. Each target makes a DC 15 Strength saving throw. On a failure the target is grappled (escape DC 15). Until this grapple ends the target is restrained and unable to breathe air. The elemental can move at full speed while carrying grappled creatures inside its space. It can grapple one Large creature or up to four Medium or smaller creatures.
About Water Elemental
Water Elemental is a large elemental with a Challenge Rating of 5. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 114 hit points (derived from 12d10+48).
Water Elemental has communication capabilities including Aquan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Water Elemental
1 tips available
GM Tips: Using Water Elemental
When using Water Elemental in your D&D 5e campaign, consider these tactical approaches:
-
Aquatic Combat: This creature can swim at 90 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Water Elemental
1 strategies available
Player Guide: Facing Water Elemental
When your party encounters this creature, keep these strategies in mind:
-
Aquatic Combat Defense: This creature can swim at 90 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Water Elemental?
- Water Elemental has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Water Elemental?
- Water Elemental is a Large Elemental, which affects how certain spells and abilities interact with it.
- What languages does Water Elemental speak?
- Water Elemental can communicate in Aquan.
Related D&D 5e Content
Related D&D 5e Content
Explore more about elemental creatures and D&D 5e mechanics:
Related Creatures
Alpha Werewolf
Humanoid · CR 6
Abominable Snowman
Monstrosity · CR 4
Black Pudding
Ooze · CR 4
Cambion
Fiend · CR 5
Bugbear Chief
Humanoid · CR 4
Blackguard
Humanoid · CR 5