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Unicorn

Large · Celestial · CR 5 · Chaotic Evil

Armor Class
14
Hit Points and Hit Dice
85 (9d10+36)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
18
+4
CON
18
+4
INT
16
+3
WIS
20
+5
CHA
20
+5

Overview

Category Monsters
Size Large
Type Celestial
Alignment Chaotic Evil
XP 1800
Initiative Bonus +4

Movement

Walk 80 ft (24.4 m)
Swim 40 ft (12.2 m)
Climb 40 ft (12.2 m)
Crawl 40 ft (12.2 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 15

Languages

Celestial, Elvish, Sylvan, telepathy 60.0 ft (18.3 m).

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
charmed, paralyzed, poisoned

Traits

Good

The unicorn radiates a Good aura.

Innate Spellcasting

The unicorns innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:

  • At Will: Animal Messenger, Detect Evil and Good, Druidcraft, Pass Without Trace, Scrying (locations within its domain only),
  • 1/Day: Calm Emotions, dispel evil and good, Teleport (between locations within its domain only)

Actions

Grant Boon

3/day

The unicorn touches a willing creature including itself with its horn and grants one of the following boons:

Healing: The creature magically regains 21 (6d6) hit points

It is cured of all diseases and poisons affecting it are neutralized.

Hooves

+8 to hit, reach 5 ft (1.5 m). Hit: 1d8+5 bludgeoning damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.

Horn

+8 to hit, reach 5 ft (1.5 m). Hit: 1d8+5 plus 3d6 bludgeoning damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 10 (3d6) radiant damage. If the target is a creature and the unicorn moves at least 20 feet straight towards the target before the attack the target takes an extra 9 (2d8) bludgeoning damage and makes a DC 16 Strength saving throw falling prone on a failure.

Luck: During the next 24 hours, the creature can roll a d12 and add the result to one ability check, attack roll, or saving throw after seeing the result

Multiattack

The unicorn attacks once with its hooves and once with its horn.

Protection: A glowing mote of light orbits the creatures head

The mote lasts 24 hours. When the creature fails a saving throw it can use its reaction to expend the mote and succeed on the saving throw.

Resolution: The creature is immune to being charmed or frightened for 24 hours

About Unicorn

Unicorn is a large celestial with a Challenge Rating of 5. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 85 hit points (derived from 9d10+36).

Unicorn has communication capabilities including Celestial, Elvish, Sylvan, telepathy 60 ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Unicorn

1 tips available

When using Unicorn in your D&D 5e campaign, consider these tactical approaches:

  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.

Player Guide: Facing Unicorn

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Unicorn?
Unicorn has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Unicorn?
Unicorn is a Large Celestial, which affects how certain spells and abilities interact with it.
What languages does Unicorn speak?
Unicorn can communicate in Celestial, Elvish, Sylvan, telepathy 60 ft..

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