Creature Reference Back to Creatures

Drider

Large · Monstrosity · CR 6 · Chaotic Evil

Armor Class
17
Hit Points and Hit Dice
114 (12d10+48)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
16
+3
CON
18
+4
INT
10
+0
WIS
16
+3
CHA
12
+1

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Chaotic Evil
XP 2300
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 16

Skills

Perception +6 Stealth +6 Survival +6

Languages

Undercommon, one more

Resistances & Immunities

Damage Resistances
poison

Traits

Spider Climb

The drider can use its climb speed even on difficult surfaces and upside down on ceilings.

Sunlight Sensitivity

While in sunlight, the drider has disadvantage on attack rolls, as well as on Perception checks that rely on sight.

Web Walker

The drider ignores movement restrictions imposed by webs.

Actions

Bite

+6 to hit, reach 5 ft (1.5 m). Hit: 1d4 plus 3d8 poison damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one grappled creature. Hit: 2 (1d4) piercing damage plus 13 (3d8) poison damage.

Claws

+7 to hit, reach 5 ft (1.5 m). Hit: 2d10+4 piercing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage and the target is grappled (escape DC 15). While grappling a target the drider can't attack a different target with its claws.

Longbow

+6 to hit, range 120/600 ft (36.6/182.9 m). Hit: 1d8+3 plus 2d6 poison damage.

Melee Weapon Attack: +6 to hit, range 120/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) poison damage.

Longsword (wielded two-handed)

+7 to hit, reach 5 ft (1.5 m). Hit: 1d10+4 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Multiattack

The drider makes a claws attack and then either a bite or longsword attack. Alternatively it makes two longbow attacks.

About Drider

Drider is a large monstrosity with a Challenge Rating of 6. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 114 hit points (derived from 12d10+48).

Drider has communication capabilities including Undercommon, one more. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Drider

1 tips available

When using Drider in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Drider

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Drider?
Drider has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Drider?
Drider is a Large Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Drider speak?
Drider can communicate in Undercommon, one more.

Related D&D 5e Content

Related Creatures