Spell Reference All Spells

Chains of Torment

4th-level · Conjuration Concentration

Source Deep Magic for 5th Edition

Casting Time
Action
Range
Self
Duration
1 Minute
Components
V, S, M
Material Component

an iron chain link dipped in blood

Source Information
Combat Reference
Damage
4d6 Psychic
Saving Throw
Dexterity
Target
1 creature
Description

You are surrounded by an aura of dim light in a 10-foot radius as you conjure an iron chain that extends out to a creature you can see within 30 feet. The creature must make a successful Dexterity saving throw or be grappled (escape DC equal to your spell save DC). While grappled in this way, the creature is also restrained. A creature that’s restrained at the start of its turn takes 4d6 psychic damage. You can have only one creature restrained in this way at a time.

As an action, you can scan the mind of the creature that’s restrained by your chain. If the creature gets a failure on a Wisdom saving throw, you learn one discrete piece of information of your choosing known by the creature (such as a name, a password, or an important number). The effect is otherwise harmless.

At Higher Levels

When you cast this spell using a spell slot of 5th level or higher, the psychic damage increases by 1d6 for each slot level above 4th.

About Chains of Torment

Chains of Torment is a Level 4 level spell from the school of Conjuration.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the psychic damage increases by 1d6 for each slot level above 4th.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Conjuration

Learn more

Conjuration spells create objects, creatures, or open portals to other locations.

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