Spell Reference All Spells

Blood-Writ Bargain

3rd-level · Conjuration Ritual

Source Adventurer's Guide

Casting Time
1 Minute
Range
Touch
Duration
13 Days
Components
V, S, M
Source Information
Combat Reference
Target
1 creature
Description

This spell creates a pact which is enforced by celestial or fiendish forces. You and another willing creature commit to a mutual agreement, clearly declaring your parts of the agreement during the casting.

Until the spell ends, if for any reason either participant breaks the agreement or fails to uphold their part of the bargain, beings of celestial or fiendish origin appear within unoccupied spaces as close as possible to the participant who broke the bargain. The beings are hostile to the deal-breaking participant and attempt to kill them, as well as any creatures that defend them. When the dealbreaking participant is killed, or the spell's duration ends, the beings disappear in a flash of smoke.

The spellcaster chooses whether the beings are celestial or fiendish while casting the spell, and the Narrator chooses the exact creatures summoned (such as a couatl or 5 imps). There may be any number of beings, but their combined Challenge Rating can't exceed 5.

At Higher Levels

The combined Challenge Rating of summoned beings increases by 2 and the duration increases by 13 days for each slot level above 3rd.

Slot Level Progression
Base
3rd
1 target
Slot
4th
1 target
26 Days
Slot
5th
1 target
39 Days
Slot
6th
1 target
52 Days
Slot
7th
1 target
65 Days
Slot
8th
1 target
78 Days
Slot
9th
1 target
91 Days

About Blood-Writ Bargain

Blood-Writ Bargain is a Level 3 level spell from the school of Conjuration.

This spell has a casting time of 1minute , and a range of Touch . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The combined Challenge Rating of summoned beings increases by 2 and the duration increases by 13 days for each slot level above 3rd.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
  • Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.

School of Magic: Conjuration

Learn more

Conjuration spells create objects, creatures, or open portals to other locations.

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