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Titanoboa

Gargantuan · Beast · CR 12 · Unaligned

Source. Tome of Beasts
Armor Class
14 (natural armor)
Hit Points and Hit Dice
232 (15d20+75)
Challenge Rating CR
12

Ability Scores

Core attributes and their modifiers.

STR
26
+8
DEX
10
+0
CON
20
+5
INT
3
-4
WIS
10
+0
CHA
3
-4

Overview

Category Monsters
Size Gargantuan
Type Beast
Alignment Unaligned
XP 8400
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Swim 40 ft (12.2 m)
Climb 40 ft (12.2 m)
Crawl 20 ft (6.1 m)

Senses

Blindsight 10 ft (3 m)
Passive Perception 15

Saving Throws

Dexterity +5 Wisdom +5

Skills

Perception +5

Languages

-

Environments

Forest or Jungle

Traits

Slither

If the titanoboa hasn't eaten a Huge creature in the last 24 hours, it can move through a space as narrow as 10 feet wide without squeezing, or 5 feet while squeezing.

Sparkling Scales

The titanoboa's scales refract light in iridescent cascades that are hypnotic to gaze upon. If the titanoboa is in bright light, a creature within 30 feet that looks at it must make a successful DC 17 Wisdom saving throw or be stunned until the end of its next turn. Unless surprised, a creature can avoid the saving throw by choosing to avert its eyes at the start of its turn. A creature that averts its eyes can't see the titanoboa until the start of its next turn, when it can choose to avert its eyes again. If the creature looks at the titanoboa in the meantime, it must immediately make the saving throw.

Actions

Bite

+13 to hit, reach 10 ft (3 m). Hit: 3d8 acid damage.

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage. If the target is a Huge or smaller creature, it must succeed on a DC 18 Dexterity saving throw or be swallowed by the titanoboa. A swallowed creature is blinded and restrained, has total cover against attacks and other effects outside the snake, and takes 21 (6d6) acid damage at the start of each of the titanoboa's turns. If the titanoboa takes 30 damage or more on a single turn from a creature inside it, the titanoboa must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the titanoboa. If the titanoboa dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

Constrict

+13 to hit, reach 15 ft (4.6 m). Hit: 3d12 bludgeoning damage.

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 27 (3d12 + 8) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the titanoboa can't constrict another target.

Multiattack

The titanoboa makes one bite attack and one constrict attack.

About Titanoboa

Titanoboa is a gargantuan beast with a Challenge Rating of 12. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 232 hit points (derived from 15d20+75).

Titanoboa has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Titanoboa

2 tips available

When using Titanoboa in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 40 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Titanoboa

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 40 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 12.

Solo Encounter:

A single character of level 16 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 15,600 XP
  • Hard: 23,400 XP
  • Deadly: 31,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Titanoboa?
Titanoboa has a Challenge Rating of 12, making it appropriate for parties of level 12.0.
What type of creature is Titanoboa?
Titanoboa is a Gargantuan Beast, which affects how certain spells and abilities interact with it.
What languages does Titanoboa speak?
Titanoboa can communicate in -.

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