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Sandman

Medium · Celestial · CR 5 · Chaotic Neutral

Source. Tome of Beasts
Armor Class
14
Hit Points and Hit Dice
82 (11d8+33)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
11
+0
DEX
19
+4
CON
16
+3
INT
13
+1
WIS
14
+2
CHA
19
+4

Overview

Category Monsters
Size Medium
Type Celestial
Alignment Chaotic Neutral
XP 1800
Initiative Bonus +4

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Truesight 60 ft (18.3 m)
Passive Perception 12

Saving Throws

Constitution +7 Charisma +7

Languages

Common, Celestial, Giant, Infernal, Umbral

Resistances & Immunities

Damage Immunities
poison, psychic
Damage Resistances
cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, exhaustion, frightened, poisoned, unconscious

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Eye-Closer's Curse

If a sandman obtains a critical hit or successful surprise attack against an opponent, its talons scratch a rune onto the target's eyeballs that snaps their eyelids shut, leaving them blinded. This effect can be ended with greater restoration, remove curse, or comparable magic.

Innate Spellcasting

the sandman's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:

at will: darkness, minor illusion, plane shift (at night only), phantom steed, prestidigitation, sleep (11d8)

3/day each: hypnotic pattern, major image

1/day each: dream, phantasmal killer (5d10)

Stuff of Dreams

Made partially from dreams and imagination, a sandman takes only half damage from critical hits and from sneak attacks. All of the attack's damage is halved, not just bonus damage.

Surprise Attack

If the sandman hits a surprised creature during the first round of combat, the target takes 14 (4d6) extra damage from the attack.

Actions

Claw

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6 slashing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

The sandman makes two claw attacks.

About Sandman

Sandman is a medium celestial with a Challenge Rating of 5. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 82 hit points (derived from 11d8+33).

Sandman has communication capabilities including Common, Celestial, Giant, Infernal, Umbral. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Sandman

2 tips available

When using Sandman in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Sandman

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Sandman?
Sandman has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Sandman?
Sandman is a Medium Celestial, which affects how certain spells and abilities interact with it.
What languages does Sandman speak?
Sandman can communicate in Common, Celestial, Giant, Infernal, Umbral.

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