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Ravenfolk Doom Croaker

Medium · Humanoid · CR 5 · Neutral

Source. Tome of Beasts
Armor Class
14 (studded leather armor)
Hit Points and Hit Dice
88 (16d8+16)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
14
+2
CON
12
+1
INT
12
+1
WIS
18
+4
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Neutral
XP 1800
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 20

Saving Throws

Strength +3 Dexterity +5 Wisdom +7

Skills

Perception +10

Languages

Common, Feather Speech, Huginn

Environments

Forest or Jungle Hills Urban

Traits

Innate Spellcasting

the doom croaker's innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components:

at will: comprehend languages

3/day each: counterspell, fear, phantom steed

1/day each: blight, call lightning, clairvoyance, insect plague

1/week: legend lore

Magic Resistance

The doom croaker has advantage on saving throws against spells and other magical effects.

Mimicry

Ravenfolk doom croakers can mimic the voices of others with uncanny accuracy. They have advantage on Charisma (Deception) checks involving audible mimicry.

Actions

Ghost Wings

The ravenfolk doom croaker furiously "beats"a set of phantasmal wings. Every creature within 5 feet of the ravenfolk must make a successful DC 13 Dexterity saving throw or be blinded until the start of the ravenfolk's next turn.

Radiant Runestaff

+3 to hit, reach 5 ft (1.5 m). Hit: 1d8 radiant damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage plus 4 (1d8) radiant damage.

About Ravenfolk Doom Croaker

Ravenfolk Doom Croaker is a medium humanoid with a Challenge Rating of 5. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 88 hit points (derived from 16d8+16).

Ravenfolk Doom Croaker has communication capabilities including Common, Feather Speech, Huginn. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ravenfolk Doom Croaker

2 tips available

When using Ravenfolk Doom Croaker in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Ravenfolk Doom Croaker

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ravenfolk Doom Croaker?
Ravenfolk Doom Croaker has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Ravenfolk Doom Croaker?
Ravenfolk Doom Croaker is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Ravenfolk Doom Croaker speak?
Ravenfolk Doom Croaker can communicate in Common, Feather Speech, Huginn.

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