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Dwarven Ringmage

Medium · Humanoid · CR 7 · Any

Source. Tome of Beasts
Armor Class
16 (breastplate)
Hit Points and Hit Dice
82 (15d8+15)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
14
+2
CON
13
+1
INT
18
+4
WIS
12
+1
CHA
9
-1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Any
XP 2900
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Saving Throws

Constitution +4 Intelligence +7 Wisdom +4

Skills

Arcana +7 History +7

Languages

Common, Dwarvish

Resistances & Immunities

Damage Resistances
poison

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Dwarven Resistance

The dwarven ringmage has advantage on saving throws against poison.

Ring Magic

The dwarven ringmage can imbue a nonmagical ring with a spell that has a range of self or touch. Doing so expends components as if the dwarven ringmage had cast the spell normally and uses a spell slot one level higher than the spell normally requires. When the wearer of the ring activates the ring as an action, the spell is cast as if the dwarven ringmage had cast the spell. The dwarven ringmage does not regain the spell slot until the ring is discharged or the dwarven ringmage chooses to dismiss the spell.

Ring-Staff Focus

The dwarven ringmage can use his ring-staff as a focus for spells that require rings as a focus or component, or for his Ring Magic ability. If used as a focus for Ring Magic, the spell does not require a spell slot one level higher than the spell normally requires. Once per day, the dwarven ringmage can imbue a spell of 4th level or lower into his ring-staff by expending a spell slot equal to the spell being imbued.

Spellcasting

the mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The mage has the following wizard spells prepared:

  • Cantrips (at will): fire bolt, mage hand, shocking grasp, true strike
  • 1st Level (4 slots): expeditious retreat, magic missile, shield, thunderwave
  • 2nd Level (3 slots): misty step, web
  • 3rd Level (3 slots): counterspell, fireball, fly
  • 4th Level (3 slots): greater invisibility, ice storm
  • 5th Level (1 slot): cone of cold

Actions

Multiattack

The dwarven ringmage makes two melee attacks.

Ring-Staff

+3 to hit, reach 5 ft (1.5 m). Hit: 1d6 bludgeoning damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

About Dwarven Ringmage

Dwarven Ringmage is a medium humanoid with a Challenge Rating of 7. It has a any alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 82 hit points (derived from 15d8+15).

Dwarven Ringmage has communication capabilities including Common, Dwarvish. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Dwarven Ringmage

1 tips available

When using Dwarven Ringmage in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Dwarven Ringmage

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Dwarven Ringmage?
Dwarven Ringmage has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Dwarven Ringmage?
Dwarven Ringmage is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Dwarven Ringmage speak?
Dwarven Ringmage can communicate in Common, Dwarvish.

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