Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Deep Speech, Primordial, Sylvan, telepathy 60.0 ft (18.3 m).
Environments
Traits
Innate Spellcasting
the dau's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:
at will: detect thoughts
3/day each: invisibility, mirror image
1/day each: mirage arcana, programmed illusion, project image
Magic Resistance
The dau has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The dau makes two slam attacks.
Slam
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6 necrotic damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage, and the dau regains hit points equal to the necrotic damage dealt. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a long rest.
Tangible Illusion
After casting an illusion spell of an object, the dau temporarily transforms that illusion into a physical, nonmagical object. The temporary object lasts 10 minutes, after which it reverts to being an illusion (or vanishes, if the duration of the original illusion expires). During that time, the illusion has all the physical properties of the object it represents, but not magical properties. The dau must touch the illusion to trigger this transformation, and the object can be no larger than 5 cubic feet.
Reactions
Mirror Dodge
When the dau would be hit by an attack or affected by a spell, the dau replaces itself with an illusory duplicate and teleports to any unoccupied space within 30 feet in sight. The dau isn't affected and the illusory duplicate is destroyed.
About Dau
Dau is a small fey with a Challenge Rating of 4. It has a chaotic neutral alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 49 hit points (derived from 9d6+18).
Dau has communication capabilities including Deep Speech, Primordial, Sylvan, telepathy 60 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Dau
2 tips available
GM Tips: Using Dau
When using Dau in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Dau
2 strategies available
Player Guide: Facing Dau
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 4.
Solo Encounter:
A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 2,000 XP
- Hard: 3,000 XP
- Deadly: 4,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Dau?
- Dau has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
- What type of creature is Dau?
- Dau is a Small Fey, which affects how certain spells and abilities interact with it.
- What languages does Dau speak?
- Dau can communicate in Deep Speech, Primordial, Sylvan, telepathy 60 ft..
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