Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Infernal, telepathy 120.0 ft (36.6 m).
Resistances & Immunities
Traits
Devils Sight
The devils darkvision penetrates magical darkness.
Lawful Evil
The devil radiates a Lawful and Evil aura.
Magic Resistance
The devil has advantage on saving throws against spells and magical effects.
Actions
Beard
+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage and the target is poisoned until the end of the devils next turn. While poisoned in this way the target can't regain hit points.
Glaive
+5 to hit, reach 10 ft (3 m). Hit: 1d10+3 slashing damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or construct it makes a DC 12 Constitution saving throw. On a failure it receives an infernal wound and takes 5 (1d10) ongoing slashing damage. Each time the devil hits the wounded target with this attack the ongoing damage increases by 5 (1d10). A creature can spend an action to make a DC 12 Medicine check ending the ongoing damage on a success. At least 1 hit point of magical healing also ends the ongoing damage.
Multiattack
The devil attacks once with its beard and once with its glaive.
About Bearded Devil
Bearded Devil is a medium fiend with a Challenge Rating of 3. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 52 hit points (derived from 8d8+16).
Bearded Devil has communication capabilities including Infernal, telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Bearded Devil
1 tips available
GM Tips: Using Bearded Devil
When using Bearded Devil in your D&D 5e campaign, consider these tactical approaches:
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Bearded Devil
1 strategies available
Player Guide: Facing Bearded Devil
When your party encounters this creature, keep these strategies in mind:
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Bearded Devil?
- Bearded Devil has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Bearded Devil?
- Bearded Devil is a Medium Fiend, which affects how certain spells and abilities interact with it.
- What languages does Bearded Devil speak?
- Bearded Devil can communicate in Infernal, telepathy 120 ft..
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