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Cavelight Moss

Large · Plant · CR 4 · Neutral

Source. Tome of Beasts
Armor Class
15 (natural armor)
Hit Points and Hit Dice
95 (10d10+40)
Challenge Rating CR
4

Ability Scores

Core attributes and their modifiers.

STR
24
+7
DEX
10
+0
CON
18
+4
INT
1
-5
WIS
13
+1
CHA
5
-3

Overview

Category Monsters
Size Large
Type Plant
Alignment Neutral
XP 1100
Initiative Bonus +0

Movement

Walk 5 ft (1.5 m)
Swim 2 ft (0.6 m)
Climb 5 ft (1.5 m)
Crawl 2 ft (0.6 m)

Senses

Tremorsense 60 ft (18.3 m)
Passive Perception 11

Languages

-

Resistances & Immunities

Damage Resistances
acid, cold, fire; slashing from nonmagical attacks
Condition Immunities
charmed, deafened, frightened, paralyzed, prone, stunned, unconscious

Environments

Caves Ruins Underworld

Traits

Luminescence

The chemicals within cavelight moss make the entire creature shed light as a torch. A cavelight moss cannot suppress this effect. It can, however, diminish the light produced to shed illumination as a candle.

Actions

Strength Drain

Living creatures hit by the cavelight moss's tendril attack or caught up in its grapple must make a successful DC 14 Constitution saving throw or 1 level of exhaustion. Creatures that succeed are immune to that particular cavelight moss's Strength Drain ability for 24 hours. For every level of exhaustion drained, the cavelight moss gains 5 temporary hit points.

Tendrils

+9 to hit, reach 10 ft (3 m). Hit: 4d12 bludgeoning damage.

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) bludgeoning damage. If the target is a creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the cavelight moss can't use its tendrils against another target.

About Cavelight Moss

Cavelight Moss is a large plant with a Challenge Rating of 4. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 95 hit points (derived from 10d10+40).

Cavelight Moss has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Cavelight Moss

1 tips available

When using Cavelight Moss in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 5 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Cavelight Moss

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 5 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 4.

Solo Encounter:

A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 2,000 XP
  • Hard: 3,000 XP
  • Deadly: 4,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Cavelight Moss?
Cavelight Moss has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
What type of creature is Cavelight Moss?
Cavelight Moss is a Large Plant, which affects how certain spells and abilities interact with it.
What languages does Cavelight Moss speak?
Cavelight Moss can communicate in -.

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